UltimateZoneBuilder/Source/Core/General
MaxED e5a9bac2ad Added "File -> Open Map in current WAD" command (default shortcut is Ctrl-Shift-O).
Fixed some errors in non-UDMF <-> UDMF map conversion.
Updated ISS setup script (not tested).
Removed some unused variables.
2013-07-23 14:25:03 +00:00
..
BinaryHeap.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Clock.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
CRC.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ErrorItem.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ErrorLogger.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
General.cs Added "File -> Open Map in current WAD" command (default shortcut is Ctrl-Shift-O). 2013-07-23 14:25:03 +00:00
Launcher.cs UDMF: sidedef flags are now defined in game configuration instead of being hardcoded. 2013-07-19 15:30:58 +00:00
MapManager.cs Added "File -> Open Map in current WAD" command (default shortcut is Ctrl-Shift-O). 2013-07-23 14:25:03 +00:00
SavePurpose.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
StepsList.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00