UltimateZoneBuilder/Help/gz_texbrowser.html
2013-03-18 13:52:27 +00:00

24 lines
1,011 B
HTML

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
<title>GZDoom Builder features</title>
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
<link rel="stylesheet" type="text/css" href="default.css" media="screen" title="Default" />
</head>
<body>
<object type="application/x-oleobject" classid="clsid:1e2a7bd0-dab9-11d0-b93a-00c04fc99f9e">
<param name="keyword" value="Template">
</object>
<div id="gz_title"><h1>Textures browser</h1></div>
<div id="contents">
<p><img style="float:left; margin-right:10px" src="gz_texbrowser.jpg"/>Texture browser can display directory structure of Folder, PK3 and PK7 resources, allowing you to group textures easier.<br /><br />
<strong>Technical notice:</strong><br />
For textures defined in TEXTURES lump, location of first patch is used as texture path.<br />
</p>
</div>
</body>