UltimateZoneBuilder/Help/gz_gzdb_vm.html
2013-03-18 13:52:27 +00:00

39 lines
1.7 KiB
HTML

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
<title>GZDoom Builder features</title>
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
<link rel="stylesheet" type="text/css" href="default.css" media="screen" title="Default" />
<style type="text/css">
<!--
.style1 {color: #990000}
-->
</style>
</head>
<body>
<object type="application/x-oleobject" classid="clsid:1e2a7bd0-dab9-11d0-b93a-00c04fc99f9e">
<param name="keyword" value="Template">
</object>
<div id="gz_title"><h1>GZDB Visual mode</h1></div>
<div id="contents">
<p>GZDB Visual mode is the result of merging Doom Builder's Visual mode and GZDoom Visual mode. </p>
<p>List of new features avaliable in this mode:
<ul>
<li>(UDMF) <a href="gz_visual_verts.html">Vertex offsets</a> can be edited.</li>
<li>Transparent 3D floors are rendered correctly.</li>
<li>Auto-align textures actions now affect sides of 3D floors.</li>
<li>Things with zero Height and Radius are rendered.</li>
<li>&quot;16: Use a sidedef's upper texture to draw the sides&quot; flag is supported.</li>
<li>"32: Use a sidedef's lower texture to draw the sides" flag is supported.</li>
<li>&quot;64: Render the 3D floor using additive translucency&quot; flag is supported.</li>
<li>"Ignore bottom height" flag is supported.</li>
</ul>
</p>
<p class="style1"><strong>Warning:</strong> GZDoomEditing.dll plugin is no longer supported by GZDoom Builder and should be removed from "Plugins" folder.</p>
</div>
</body>