mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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39 lines
1.7 KiB
HTML
39 lines
1.7 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
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<head>
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<title>GZDoom Builder features</title>
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<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
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<link rel="stylesheet" type="text/css" href="default.css" media="screen" title="Default" />
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<style type="text/css">
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<!--
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.style1 {color: #990000}
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-->
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</style>
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</head>
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<body>
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<object type="application/x-oleobject" classid="clsid:1e2a7bd0-dab9-11d0-b93a-00c04fc99f9e">
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<param name="keyword" value="Template">
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</object>
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<div id="gz_title"><h1>GZDB Visual mode</h1></div>
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<div id="contents">
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<p>GZDB Visual mode is the result of merging Doom Builder's Visual mode and GZDoom Visual mode. </p>
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<p>List of new features avaliable in this mode:
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<ul>
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<li>(UDMF) <a href="gz_visual_verts.html">Vertex offsets</a> can be edited.</li>
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<li>Transparent 3D floors are rendered correctly.</li>
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<li>Auto-align textures actions now affect sides of 3D floors.</li>
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<li>Things with zero Height and Radius are rendered.</li>
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<li>"16: Use a sidedef's upper texture to draw the sides" flag is supported.</li>
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<li>"32: Use a sidedef's lower texture to draw the sides" flag is supported.</li>
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<li>"64: Render the 3D floor using additive translucency" flag is supported.</li>
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<li>"Ignore bottom height" flag is supported.</li>
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</ul>
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</p>
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<p class="style1"><strong>Warning:</strong> GZDoomEditing.dll plugin is no longer supported by GZDoom Builder and should be removed from "Plugins" folder.</p>
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</div>
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</body>
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