UltimateZoneBuilder/Build/Configurations/Configs for other games/Unused Includes/Eternity_things.cfg
MaxED ecbf9fd743 UDMF: sector flags are now defined in game configuration instead of being hardcoded.
Sector Edit form, Vertex Edit form: fixed a crash when updating sector/vertex properties in Visual mode.
Reorganized game configurations.
2013-07-10 08:59:17 +00:00

39 lines
690 B
INI

decoration
{
color = 4; // Red
arrow = 0;
title = "Decoration";
width = 16;
sort = 1;
height = 16;
hangs = 0;
blocking = 0;
9027 = "Red Particle Fountain";
9028 = "Green Particle Fountain";
9029 = "Blue Particle Fountain";
9030 = "Yellow Particle Fountain";
9031 = "Purple Particle Fountain";
9032 = "Black Particle Fountain";
9033 = "White Particle Fountain";
}
eternity
{
color = 8; // Grey
arrow = 1;
title = "Eternity";
width = 0;
height = 0;
sort = 1;
fixedsize = true;
sprite = "internal:arrow";
888 = "Helper Dog";
5003 = "Camera Spot for Demo Playback";
5005 = "Placeholder Thing";
5006 = "Skybox Camera";
}