mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
ee6faba11c
"Preferences -> Editing -> When splitting a linedef" setting is now always used when splitting linedefs. "Preferences -> Editing -> When splitting a linedef": added "Reset X and Y" option. "Preferences -> Editing -> Auto-align textures of newly created linedefs" option now works in a more intelligent fashion.
49 lines
986 B
C#
49 lines
986 B
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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#endregion
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namespace CodeImp.DoomBuilder.Windows
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{
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public enum MenuSection
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{
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FileNewOpenClose,
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FileSave,
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FileImport, //mxd
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FileExport, //mxd
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FileRecent,
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FileExit,
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EditUndoRedo,
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EditCopyPaste,
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EditGeometry,
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EditGrid,
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EditMapOptions,
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ViewThings,
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ViewViews,
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ViewZoom,
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ViewScriptEdit,
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PrefabsInsert,
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PrefabsCreate,
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ToolsResources,
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ToolsConfiguration,
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ToolsTesting,
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HelpManual,
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HelpAbout,
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Top
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}
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}
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