mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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e487a9c80a
When Draw Rectangle or Draw Ellipse mode is enabled, it's settings are now shown in side panel. Draw Ellipse mode: increased maximum number of sides to 512. Changed the way tags are shown in Tag Selector controls. Tags without labels are now shown as a number (not "Tag N"), and tags with label are now shown as "N (label)", not "label (N)". Tag labels are now shown in Thing, Sector and Linedef info panels. Once again changed the way things are rendered while dragged. Rearranged the label in PairedIntControl and PairedFieldControl (it is now behind numeric controls). Optimized MapSet.GetSectorByCoordinates().
47 lines
1.8 KiB
C#
47 lines
1.8 KiB
C#
using System;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Actions;
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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public partial class DrawRectangleOptionsPanel : UserControl
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{
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public event EventHandler OnValueChanged;
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private bool blockEvents;
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private static int radiusValue;
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private static int subdivsValue;
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public int BevelWidth { get { return (int)radius.Value; } set { blockEvents = true; radius.Value = value; blockEvents = false; } }
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public int Subdivisions { get { return (int)subdivs.Value; } set { blockEvents = true; subdivs.Value = value; blockEvents = false; } }
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public int MaxSubdivisions { set { subdivs.Maximum = value; } }
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public DrawRectangleOptionsPanel() {
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InitializeComponent();
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radius.Value = radiusValue;
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subdivs.Value = subdivsValue;
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radius.ValueChanged += ValueChanged;
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subdivs.ValueChanged += ValueChanged;
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//set hints
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string help = "Use <b>" + Actions.Action.GetShortcutKeyDesc("buildermodes_increasebevel") + "</b> and <b>" + Actions.Action.GetShortcutKeyDesc("buildermodes_decreasebevel") + "</b> to change corners bevel by current grid size<br>"
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+ "Use <b>" + Actions.Action.GetShortcutKeyDesc("buildermodes_increasesubdivlevel") + "</b> and <b>" + Actions.Action.GetShortcutKeyDesc("buildermodes_decreasesubdivlevel") + "</b> to change bevel detail level";
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hints.SelectedRtf = HintsManager.GetRtfString(help);
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}
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private void ValueChanged(object sender, EventArgs e) {
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radiusValue = (int)radius.Value;
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subdivsValue = (int)subdivs.Value;
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if(blockEvents) return;
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if(OnValueChanged != null) OnValueChanged(this, EventArgs.Empty);
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}
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private void reset_Click(object sender, EventArgs e) {
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radius.Value = 0;
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subdivs.Value = 0;
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}
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}
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}
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