UltimateZoneBuilder/Source/Core/GZBuilder/Data/GlowingFlatData.cs
MaxED a7d2417844 Visual mode, UDMF: added rendering support for fogdensity and floor/ceiling glow properties.
Internal, build tools: use origin/master to get commits count and current hash instead of local master.
2017-01-04 16:28:36 +03:00

13 lines
283 B
C#

using CodeImp.DoomBuilder.Rendering;
namespace CodeImp.DoomBuilder.GZBuilder.Data
{
public class GlowingFlatData
{
public PixelColor Color;
public float Height;
public int Brightness = 255;
public bool Fullbright;
public bool CalculateTextureColor;
}
}