UltimateZoneBuilder/Source/Core/Properties
MaxED 77d2a15f7f Changed: when entering Visual mode, the camera is no longer positioned at "Visual Mode camera" thing when "Sync camera position between 2D and 3D mode" setting is enabled.
Changed: Visplane Explorer plugin is now initialized only in Doom/Hexen map formats.
Fixed, Visual mode: thing cages were not rendered when things didn't have a sprite.
Fixed, Internal, DB2 bug: Plug.Dispose() was never called.
2015-10-09 21:57:32 +00:00
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AssemblyInfo.cs Changed: when entering Visual mode, the camera is no longer positioned at "Visual Mode camera" thing when "Sync camera position between 2D and 3D mode" setting is enabled. 2015-10-09 21:57:32 +00:00
Resources.Designer.cs Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
Resources.resx Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00