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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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295c9bc35c
Fixed, Script Editor, cosmetic: we should not show error line number when we don't have one. ZDoom acc.exe: several error types now output more detailed info. Fixed, Visual mode: UDMF thing alpha property was applied only when UDMF renderstyle property was also set (should also be applied when renderstyle property is set in the DECORATE actor definition). Game configurations, ZDoom family: Pistol and Gold Wand actors now use internal sprites. Updated ZDoom ACC and ZDoom_ACS.cfg (PickActor flags). |
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.. | ||
AccCompiler.cs | ||
Compiler.cs | ||
CompilerError.cs | ||
NodesCompiler.cs |