mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
72d688f8d0
@ more fixes for auto-aligning hi-res textures: now takes the WorldPanning flag into account |
||
---|---|---|
.. | ||
ActorStructure.cs | ||
DecorateParser.cs | ||
PatchStructure.cs | ||
StateStructure.cs | ||
TexturesParser.cs | ||
TextureStructure.cs | ||
ZDTextParser.cs |