mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-12-01 16:12:33 +00:00
39 lines
977 B
C#
Executable file
39 lines
977 B
C#
Executable file
|
|
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
|
|
|
/*
|
|
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
|
* This program is released under GNU General Public License
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
*/
|
|
|
|
#endregion
|
|
|
|
#region ================== Namespaces
|
|
|
|
using System.Collections.Generic;
|
|
using CodeImp.DoomBuilder.Map;
|
|
|
|
#endregion
|
|
|
|
namespace CodeImp.DoomBuilder.VisualModes
|
|
{
|
|
public sealed class VisualBlockEntry
|
|
{
|
|
public List<Linedef> Lines { get; set; }
|
|
public List<Thing> Things { get; set; }
|
|
public List<Sector> Sectors { get; set; }
|
|
|
|
internal VisualBlockEntry()
|
|
{
|
|
Lines = new List<Linedef>(2);
|
|
Things = new List<Thing>(2);
|
|
Sectors = new List<Sector>(2);
|
|
}
|
|
}
|
|
}
|