UltimateZoneBuilder/Source/Core/Config
2015-02-04 18:02:03 +00:00
..
AllTexturesSet.cs Fixed a crash when opening Thing Filters form when non-UDMF map was loaded. 2013-12-03 10:50:33 +00:00
ArgumentInfo.cs DECORATE: added "$argN" special comment. It can be used to specify default argument names. 2015-02-04 18:02:03 +00:00
CompilerInfo.cs Map compilers are no longer copied to a temporary folder when compiling map lumps. 2014-05-15 13:16:30 +00:00
ConfigurationInfo.cs Program configuration: added some sanity checks to "currentengineindex" property. 2015-01-23 23:09:03 +00:00
DefinedTextureSet.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
EnumItem.cs Added AngleByteHandler (type 22). 2014-12-08 21:06:08 +00:00
EnumList.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
FlagTranslation.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
GameConfiguration.cs Changed, UDMF: rearranged linedef activation flags to make their order more logical. 2015-01-26 09:45:27 +00:00
GeneralizedBit.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
GeneralizedCategory.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
GeneralizedOption.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
IFilledTextureSet.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
INumberedTitle.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
LinedefActionCategory.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
LinedefActionInfo.cs Thing/Linedef/Sector Edit forms: added help button to action special selector. 2014-12-05 14:33:31 +00:00
LinedefActivateInfo.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
MapLumpInfo.cs Internal: removed GameConfiguration.MapLumpNames, instead GameConfiguration.MapLumps is now used. 2014-11-11 11:47:10 +00:00
MatchingTextureSet.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
ModelAndLightRenderModes.cs General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs. 2014-10-20 12:16:51 +00:00
NodebuilderInfo.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
PasteOptions.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ProgramConfiguration.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
ResourceTextureSet.cs Fixed a crash introduced in r1972 when trying to add second patch with the same name to a texture. 2014-07-15 08:08:57 +00:00
ScriptConfiguration.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
SectorEffectInfo.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
SkillInfo.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
TagType.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
TextureSet.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ThingCategory.cs Game Configurations: added support for new property "fixedrotation", which keeps thing's angle constant when a thing is rotated in Edit Selection mode. 2014-02-20 12:36:09 +00:00
ThingsFlagsCompare.cs Map Analysis mode: multiple results can now be selected (and fixed) at once. 2015-01-12 12:27:10 +00:00
ThingTypeInfo.cs DECORATE: added "$argN" special comment. It can be used to specify default argument names. 2015-02-04 18:02:03 +00:00
UniversalFieldInfo.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00