UltimateZoneBuilder/Source/Rendering/PTVertex.cs
2007-06-15 18:30:55 +00:00

49 lines
1.2 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Reflection;
using System.Drawing;
using Microsoft.DirectX.Direct3D;
using System.ComponentModel;
#endregion
namespace CodeImp.DoomBuilder.Rendering
{
// PTVertex
public struct PTVertex
{
// Vertex format
public static readonly VertexFormats Format = VertexFormats.Position | VertexFormats.Texture1;
public static readonly int Stride = 5 * 4;
// Members
public float x;
public float y;
public float z;
public float u;
public float v;
}
}