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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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dc840605aa
High-DPI: fixed many issues with incorrect controls size (Tag selector width, Comment Editor size, icons size, tabs size etc.). Cosmetic: changed map geometry dragging undo messages to more descriptive ones. Fixed, Textures Browser, cosmetic: "Show textures in subdirectories" checkbox should be repositioned when "Long texture names" one is invisible. Updated ZDoom_DECORATE.cfg (added A_SetFloatSpeed + a couple of fixes). |
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.. | ||
BoundingBox.cs | ||
DynamicLight.cs | ||
EngineInfo.cs | ||
GameType.cs | ||
GlowingFlatData.cs | ||
LinedefColorPreset.cs | ||
LinksCollector.cs | ||
MapInfo.cs | ||
ModelData.cs | ||
ModelLoadState.cs | ||
ScriptItem.cs | ||
SharpCompressHelper.cs | ||
TextureData.cs | ||
ThingCopyData.cs |