UltimateZoneBuilder/Source/Plugins/BuilderModes
MaxED dc29b59fe8 Fixed, Visual mode: double-sided middle texture highlighting transparency check didn't take TEXTURES scaling into account.
Fixed, long texture names: textures located in a directory/pk3/pk7 root can't have long texture names.
Fixed, texture selector controls, long texture names: both long and short texture names should be added to texture name auto-completion list. 
Changed: "Grid Increase" and "Grid Decrease" actions can now be bound to mouse wheel.
2015-09-01 19:44:03 +00:00
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ClassicModes Fixed, DB2 bug: side panel's tabs were drawn incorrectly when panel's height was lower than cumulative tabs height. 2015-08-31 22:06:44 +00:00
ErrorChecks Changed, Draw Lines/Rectangle/Circle/Curve modes: line length labels are now repositioned to stay on screen when line's start or end is not visible. 2015-08-24 21:49:15 +00:00
FindReplace Preferences: removed "Square Things" setting. Square things are now the only option. 2015-08-03 22:02:39 +00:00
General Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
Interface Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
IO Fixed, Wavefront .obj Export: long texture names were handled incorrectly causing exceptions during textures export. 2015-06-30 12:16:03 +00:00
Properties Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
Resources Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
VisualModes Fixed, Visual mode: double-sided middle texture highlighting transparency check didn't take TEXTURES scaling into account. 2015-09-01 19:44:03 +00:00
BuilderModes.csproj Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00