UltimateZoneBuilder/Source/Types/TextureHandler.cs
2009-01-15 10:54:51 +00:00

81 lines
1.7 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using CodeImp.DoomBuilder.IO;
using CodeImp.DoomBuilder.Data;
using System.IO;
using System.Diagnostics;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Windows;
#endregion
namespace CodeImp.DoomBuilder.Types
{
[TypeHandler(UniversalType.Texture, "Texture", true)]
internal class TextureHandler : TypeHandler
{
#region ================== Constants
#endregion
#region ================== Variables
private string value = "";
#endregion
#region ================== Properties
public override bool IsBrowseable { get { return true; } }
#endregion
#region ================== Methods
public override void Browse(IWin32Window parent)
{
this.value = TextureBrowserForm.Browse(parent, this.value);
}
public override void SetValue(object value)
{
if(value != null)
this.value = value.ToString();
else
this.value = "";
}
public override object GetValue()
{
return this.value;
}
public override string GetStringValue()
{
return this.value;
}
#endregion
}
}