UltimateZoneBuilder/Build/Compilers/ZDoom
MaxED dbcc57b7a6 Fixed, Script Editor: file was marked as changed when changing script configurations.
Fixed, Script Editor: in some cases clicking on an error in the errors list didn't navigate to the error location.
Fixed, Script Editor: in some cases incorrect error line number was shown.
Fixed, Text lump parsers: fixed a crash when trying to get a filename from a quoted string with missing closing quote.
Fixed, Text lump parsers: in several cases parsing errors were ignored by overlaying data structures.
Fixed: in some cases Thing Filter thing flags were cleared when switching game configurations in the "Game Configurations" window.
Changed, PK3 reader: loading of files with invalid path chars is now skipped instead of skipping loading of the whole resource. Also more helpful warning message is now displayed.
Updated SharpCompress library to v.0.11.2.0.
2015-12-17 10:07:28 +00:00
..
acc.cfg Fixed, Script Editor: file was marked as changed when changing script configurations. 2015-12-17 10:07:28 +00:00
acc.exe Fixed, ACC compiler: in some cases ACC errors were ignored. 2015-11-24 10:46:49 +00:00
zcommon.acs Added subdirectory support for compilers, so that multiple versions of the same compilers can be used without renaming files 2009-03-28 10:22:53 +00:00
zdefs.acs Script Editor: 2015-11-30 14:18:42 +00:00
zspecial.acs Fixed, Texture browser: "Show textures in subdirectories" setting was not applied to the root directory. 2015-12-07 21:57:59 +00:00
zwvars.acs Added subdirectory support for compilers, so that multiple versions of the same compilers can be used without renaming files 2009-03-28 10:22:53 +00:00