UltimateZoneBuilder/Source/Core
2020-01-12 20:17:18 +01:00
..
Actions - simplify vertex buffer and vertex format 2019-08-16 13:07:57 +02:00
Compilers Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Config Changed checkdistance in ThingTypeInfo from int to double so that doesn't overflow 2019-12-29 13:00:10 +01:00
Controls Replace GetBitmap with more descriptive functions and move the alpha test inside ImageData 2020-01-12 19:37:27 +01:00
Data Dispose the bitmap as soon as it has been uploaded to a texture. Use a 1 bit alphatest bitmap for those that have transparency in them. 2020-01-12 20:17:18 +01:00
Editing Remove preview manager and remove CreateTexture 2019-12-29 20:48:11 +01:00
General Produce release build 2020-01-06 08:52:59 +01:00
Geometry Rewrote dynamic light support. Resolves #319. Resolves #318. Resolves #233. 2020-01-03 03:22:33 +02:00
GZBuilder Rewrote dynamic light support. Resolves #319. Resolves #318. Resolves #233. 2020-01-03 03:22:33 +02:00
IO Produce release build 2020-01-06 08:52:59 +01:00
Map Fixed: 3D mode linedefs were completely broken -- reverted 718405b580 2019-12-26 10:08:11 +02:00
Plugins Rebranding 2019-12-24 09:14:28 +02:00
Properties Added GLSL shader preprocessor 2020-01-01 22:41:04 +02:00
Rendering Fixed an issue where grid background images were drawn upside down and moved in the wrong direction on the Y axis when scrolling 2020-01-07 22:26:21 +01:00
Resources Fixed: light clipping on back faces was gone 2020-01-03 03:55:34 +02:00
Types Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualModes Rewrote dynamic light support. Resolves #319. Resolves #318. Resolves #233. 2020-01-03 03:22:33 +02:00
Windows Replace GetBitmap with more descriptive functions and move the alpha test inside ImageData 2020-01-12 19:37:27 +01:00
ZDoom Rewrote dynamic light support. Resolves #319. Resolves #318. Resolves #233. 2020-01-03 03:22:33 +02:00
app.config Added error reporting to Update Checker; Fixed update checking failure in certain setups 2019-12-24 23:32:37 +02:00
app.manifest Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Builder.csproj Added GLSL shader preprocessor 2020-01-01 22:41:04 +02:00
BuilderMono.csproj Produce release build 2020-01-06 08:52:59 +01:00
NoScintilla.cs Unix build fixes 2020-01-06 08:07:52 +01:00