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Scripting
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Added, Script Editor: added "Find usages" option (available in the "Search" menu, via text editor context menu, via Ctrl-Shift-F shortcut and in the "Find and Replace" window).
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2016-12-08 12:10:43 +00:00 |
BitmapImage.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
CameraTextureImage.cs
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Added ANIMDEFS CAMERATEXTURE support.
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2015-12-18 10:16:53 +00:00 |
ColorImage.cs
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Fixed, Visual mode: fixed D3DERR_INVALIDCALL error caused by a bug in classic skybox texture creation.
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2016-01-14 22:15:54 +00:00 |
ColormapImage.cs
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Cosmetic: changed ' to " in the most of Error and Warning messages.
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2016-02-22 08:04:06 +00:00 |
CvarsCollection.cs
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Fixed, DECORATE support: "DistanceCheck" value is a CVAR name, not an actual value.
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2016-04-13 14:11:35 +00:00 |
DataLocation.cs
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Fixed source window freezing while Open Map window was open when opening a wad by dragging & dropping it on the editor's main window.
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2016-03-14 21:53:53 +00:00 |
DataLocationList.cs
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Added duplicates check to the map resources list.
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2016-03-18 11:28:09 +00:00 |
DataManager.cs
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Applied skybox cubemap creation performance increase patch by Xabis.
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2016-12-08 13:11:11 +00:00 |
DataReader.cs
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Added, Script Editor: unreferenced ACS files are now shown in the Resources list.
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2016-11-24 21:09:24 +00:00 |
DirectoryReader.cs
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Added, Script Editor: unreferenced ACS files are now shown in the Resources list.
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2016-11-24 21:09:24 +00:00 |
DynamicBitmapImage.cs
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Added, Texture Browser: added "Show textures in subdirectories" checkbox (enabled by default). When enabled, textures from current PK3/PK7/Directory resource directory and it's subdirectories will be shown. Otherwise, only textures from current directory will be shown.
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2015-09-16 12:10:43 +00:00 |
FileImage.cs
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Cosmetic: changed ' to " in the most of Error and Warning messages.
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2016-02-22 08:04:06 +00:00 |
FlatImage.cs
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Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
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2016-08-29 10:06:16 +00:00 |
HiResImage.cs
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Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
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2016-08-29 10:06:16 +00:00 |
ImageData.cs
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Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel.
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2016-06-13 23:37:55 +00:00 |
ImageDataFormat.cs
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Added more checks to TGA file format detection logic.
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2016-08-30 13:37:20 +00:00 |
ImageLoadState.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
PatchNames.cs
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ACS parser: fixed several cases when #include and #import directives were processed incorrectly.
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2015-12-27 21:54:50 +00:00 |
PK3FileImage.cs
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Cosmetic: changed ' to " in the most of Error and Warning messages.
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2016-02-22 08:04:06 +00:00 |
PK3Reader.cs
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Added, Script Editor: unreferenced ACS files are now shown in the Resources list.
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2016-11-24 21:09:24 +00:00 |
PK3StructuredReader.cs
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Added, Script Editor: unreferenced ACS files are now shown in the Resources list.
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2016-11-24 21:09:24 +00:00 |
Playpal.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
PreviewManager.cs
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Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
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2016-03-18 12:52:12 +00:00 |
ResourceImage.cs
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Fixed: we don't need to reload ResourceImages, because they can't be unloaded and reloading them can cause problems when trying to display them in PictureBoxes.
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2015-05-25 22:55:28 +00:00 |
SimpleTextureImage.cs
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Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
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2016-08-29 10:06:16 +00:00 |
SpriteImage.cs
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Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
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2016-08-29 10:06:16 +00:00 |
TextureImage.cs
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Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
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2016-08-29 10:06:16 +00:00 |
TexturePatch.cs
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TEXTURES support: both patch Blend syntaxes are now supported (previously only "Blend <string color>[,<float alpha>]" was supported).
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2016-03-16 23:26:53 +00:00 |
TEXTURESImage.cs
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Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
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2016-08-29 10:06:16 +00:00 |
UnknownImage.cs
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Changed long texture names handling. Texture names conversion is no longer required.
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2014-12-03 09:06:05 +00:00 |
VoxelImage.cs
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Changed: optimized generated voxel mesh size. Pro: they occupy ~50% less memory. Con: voxel loading takes ~30% more time.
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2016-07-18 23:41:02 +00:00 |
WADReader.cs
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Updated, Script Editor: redesigned "Find and Replace" window. It can now search/replace in all opened tabs and all detected text resources.
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2016-12-02 13:45:03 +00:00 |