UltimateZoneBuilder/Source/Plugins/ColorPicker
MaxED d9e53f2899 Game Configurations: added support for new property "fixedrotation", which keeps thing's angle constant when a thing is rotated in Edit Selection mode.
Game Configurations: added "fixedrotation" property to "Polyobject Anchor" (9300), "Polyobject Start Spot" (9301), "Polyobject Start Spot (crush)" (9302) and "Polyobject Start Spot (hurts to touch)" (9303) actors.
Color Picker plugin: moved plugin button to "Modes" toolbar group.
API: added ToolbarSection.Modes property, which can be used in MainForm.AddButton() to add a button to Modes group.
Removed a bunch of unused variables.
2014-02-20 12:36:09 +00:00
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Controls Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
Properties Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
Resources Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
Windows Game Configurations: added support for new property "fixedrotation", which keeps thing's angle constant when a thing is rotated in Edit Selection mode. 2014-02-20 12:36:09 +00:00
BuilderPlug.cs Added a bath file, which can be used to make an SVN build of GZDB. 2014-01-08 15:20:56 +00:00
ColorChangedEventArgs.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
ColorHandler.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
ColorPicker.csproj Moving to new SVN... 2013-03-18 13:52:27 +00:00
ColorPicker.suo GZDoomBuilder 1.05: 2012-05-11 12:28:20 +00:00
ColorPickerType.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
ColorWheel.cs Game Configurations: added support for new property "fixedrotation", which keeps thing's angle constant when a thing is rotated in Edit Selection mode. 2014-02-20 12:36:09 +00:00
IColorPicker.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00