UltimateZoneBuilder/Source/Core/Geometry
MaxED 48fef89ed7 Map Analysis mode: "Check overlapping lines" logic was broken on maps in Doom and Hexen map formats.
Map Analysis mode: "Check overlapping lines" now finds duplicate linedefs (e.g. when 2 lines have the same start and end positions).
Map Analysis mode: added "Check overlapping vertices" check. This will check if a vertex is on top of a linedef or another vertex.
Some cosmetic changes in Tools and BaseVisualMode.
Updated zspecial.acs
2014-02-07 09:10:55 +00:00
..
Angle2D.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
CurveTools.cs Bridge mode: some float values were not rounded leading to curve position errors in some cases. 2013-09-27 10:56:44 +00:00
DrawnVertex.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
EarClipPolygon.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
EarClipVertex.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
LabelPositionInfo.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Line2D.cs Fixed a bug in Line2D.GetIntersection(), introduced in r1854 (SHOULD... OPTIMIZE... MORE... CAREFULLY!!!11). 2013-12-23 08:00:19 +00:00
LinedefAngleSorter.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
LinedefSide.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
LinedefsTracePath.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Plane.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ProjectedFrustum2D.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
SidedefAngleSorter.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
SidedefsTracePath.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Tools.cs Map Analysis mode: "Check overlapping lines" logic was broken on maps in Doom and Hexen map formats. 2014-02-07 09:10:55 +00:00
Triangulation.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
Vector2D.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
Vector3D.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00