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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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Configurations: all 64 game configuration are now available by default. Game Configurations window: game configurations can now be disabled. This setting is mostly cosmetic. When a game configuration is disabled, it won't be shown in "game configuration" dropdowns in New\Open Map Options and Map Options windows. If a map's .dbs file specifies a disabled configuration, it will be picked as a map configuration anyway. Linedefs mode: vertex insert preview logic used Highlight range instead of Stitch range (which is used when draw mode engages). Visual mode: double-sided middle textures were not selected when using "Select" action with "with same texture" modifier. Textures: some optimizations in patch blending code. ZDoom ACS script configuration: added definitions for StrLeft, StrMid and StrRight functions.
42 lines
1.1 KiB
INI
42 lines
1.1 KiB
INI
// Zandronum things that aren't found in ZDoom.
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// Simple interface file to access the listing easily.
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// The things themselves are actually listed in Zandronum_common.cfg.
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doom
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{
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include("Zandronum_common.cfg", "zandronum")
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include("Zandronum_common.cfg", "doomheretichexenstrife")
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include("Zandronum_common.cfg", "doomheretichexen")
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include("Zandronum_common.cfg", "doom")
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}
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heretic
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{
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include("Zandronum_common.cfg", "zandronum")
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include("Zandronum_common.cfg", "doomheretichexenstrife")
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include("Zandronum_common.cfg", "doomheretichexen")
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include("Zandronum_common.cfg", "raven")
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include("Zandronum_common.cfg", "heretic")
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}
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hexen
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{
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include("Zandronum_common.cfg", "zandronum")
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include("Zandronum_common.cfg", "doomheretichexenstrife")
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include("Zandronum_common.cfg", "doomheretichexen")
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include("Zandronum_common.cfg", "raven")
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include("Zandronum_common.cfg", "hexen")
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}
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strife
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{
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include("Zandronum_common.cfg", "zandronum")
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include("Zandronum_common.cfg", "doomheretichexenstrife")
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include("Zandronum_common.cfg", "strife")
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}
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default
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{
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include("Zandronum_common.cfg", "zandronum")
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}
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