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Actions
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UDMF: sidedef flags are now defined in game configuration instead of being hardcoded.
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2013-07-19 15:30:58 +00:00 |
Compilers
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Replaced massive amount of spaces with (massive amount of tabs / 4)
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2013-09-11 09:47:53 +00:00 |
Config
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Error checks: PlaneAlign action is now taken into account when checking for missing upper/lower textures.
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2013-12-02 15:02:01 +00:00 |
Controls
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Open Map Form was unable to pick game configuration when selected wad contained maps in several map formats.
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2013-11-27 15:38:03 +00:00 |
Data
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Error checks: PlaneAlign action is now taken into account when checking for missing upper/lower textures.
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2013-12-02 15:02:01 +00:00 |
Editing
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Replaced massive amount of spaces with (massive amount of tabs / 4)
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2013-09-11 09:47:53 +00:00 |
General
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Classic modes: hopefully fixed a thread-related exception while loading sprites.
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2013-12-02 09:26:09 +00:00 |
Geometry
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Sectors and Linedefs modes: rectangular selection now checks for intersections between linedefs and itself when "select touching" is enabled.
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2013-11-29 14:45:29 +00:00 |
GZBuilder
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Classic modes: hopefully fixed a thread-related exception while loading sprites.
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2013-12-02 09:26:09 +00:00 |
IO
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UDMF, Custom Fields: fixed a crash when trying to create undo snapshot for a custom field of type bool or string when the map's .dbs file is not present or it doesn't contain type info about said field.
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2013-11-06 09:34:47 +00:00 |
Map
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Sectors and Linedefs modes: rectangular selection now checks for intersections between linedefs and itself when "select touching" is enabled.
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2013-11-29 14:45:29 +00:00 |
Plugins
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Visual mode, UDMF: we shouldn't render fade when sector brightness is 248 or higher.
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2013-11-20 13:29:41 +00:00 |
Properties
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Replaced massive amount of spaces with (massive amount of tabs / 4)
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2013-09-11 09:47:53 +00:00 |
Rendering
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Classic modes: hopefully fixed a thread-related exception while loading sprites.
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2013-12-02 09:26:09 +00:00 |
Resources
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Classic modes: thing sprites are now rendered in classic modes.
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2013-11-27 12:45:28 +00:00 |
Types
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Replaced massive amount of spaces with (massive amount of tabs / 4)
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2013-09-11 09:47:53 +00:00 |
VisualModes
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Texture Browser: textures can now be filtered by size.
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2013-09-26 12:43:39 +00:00 |
Windows
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Edit forms: current selection is no longer cleared when the edit is canceled.
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2013-11-29 12:24:47 +00:00 |
ZDoom
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Script editor: fixed a crash when trying to compile one-line script.
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2013-11-18 12:36:42 +00:00 |
Builder.csproj
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Classic modes: thing sprites are now rendered in classic modes.
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2013-11-27 12:45:28 +00:00 |
Builder.sln
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Removed UDMFControls plugin.
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2013-08-10 11:28:51 +00:00 |