UltimateZoneBuilder/Source/Plugins/NodesViewer
MaxED d888e57c76 Added, Draw Lines mode: additional guidelines and horizontal/vertical line lengths can now be displayed for currently drawn line using "Show guidelines" top menu button.
Changed, Draw Lines mode: line angles are now shown only when "Show guidelines" mode is enabled.
Fixed, Draw Lines mode: in some cases "Snap to cardinal directions" mode was snapping only to diagonals.
Fixed, Draw Lines mode: snap to geometry behaved incorrectly when "Snap to cardinal directions" mode was enabled.
Changed, Things mode: dynamic light shape is now drawn using highlight color when a dynamic light thing is highlighted.
Added more sanity checks to MODELDEFS parser.
2016-04-21 21:00:58 +00:00
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Properties Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2016-03-17 23:58:08 +00:00
Resources Moving to new SVN... 2013-03-18 13:52:27 +00:00
BuilderPlug.cs Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once. 2016-03-18 12:52:12 +00:00
Node.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
NodesForm.cs Merged changes from DB2 R2482. 2016-01-25 14:39:55 +00:00
NodesForm.Designer.cs High-Dpi: fixed most of alignment errors. 2015-01-06 11:49:06 +00:00
NodesForm.resx High-Dpi: fixed most of alignment errors. 2015-01-06 11:49:06 +00:00
NodesViewer.csproj Visual mode: noticeable performance boost (rendering now works ~40% faster). 2015-10-02 14:47:34 +00:00
NodesViewerMode.cs Added, Draw Lines mode: additional guidelines and horizontal/vertical line lengths can now be displayed for currently drawn line using "Show guidelines" top menu button. 2016-04-21 21:00:58 +00:00
Seg.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
Split.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
Subsector.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00