mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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52 lines
1.3 KiB
C#
52 lines
1.3 KiB
C#
#region ================== Copyright (c) 2021 Boris Iwanski
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/*
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* Copyright (c) 2021 Boris Iwanski
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System.Collections.Generic;
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using CodeImp.DoomBuilder.Map;
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#endregion
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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[FindReplace("Thing UDMF Field", BrowseButton = false)]
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internal class FindThingUDMFField : BaseFindUDMFField
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{
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#region ================== Methods
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public override bool CanReplace()
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{
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return false;
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}
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public override bool DetermineVisiblity()
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{
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return General.Map.UDMF;
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}
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public override FindReplaceObject[] Find(string value, bool withinselection, bool replace, string replacewith, bool keepselection)
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{
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if (string.IsNullOrWhiteSpace(value))
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return new FindReplaceObject[] { };
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ICollection<MapElement> list = withinselection ? new List<MapElement>(General.Map.Map.GetSelectedThings(true)) : (ICollection<MapElement>)General.Map.Map.Things;
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return GetObjects(value, list);
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}
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#endregion
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}
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}
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