mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-30 15:41:30 +00:00
20bb7fd119
Updated to Doom Builder 2 SVN rev. 1549.
359 lines
6.9 KiB
C++
359 lines
6.9 KiB
C++
// Emacs style mode select -*- C++ -*-
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// Copyright(C) 1993-1996 Id Software, Inc.
|
|
// Copyright(C) 2005 Simon Howard
|
|
//
|
|
// This program is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU General Public License
|
|
// as published by the Free Software Foundation; either version 2
|
|
// of the License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
|
|
// 02111-1307, USA.
|
|
//
|
|
// DESCRIPTION:
|
|
// Handles WAD file header, directory, lump I/O.
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#include "vpo_local.h"
|
|
|
|
namespace vpo
|
|
{
|
|
|
|
|
|
typedef struct
|
|
{
|
|
// Should be "IWAD" or "PWAD".
|
|
char identification[4];
|
|
int numlumps;
|
|
int infotableofs;
|
|
} PACKEDATTR wadinfo_t;
|
|
|
|
|
|
typedef struct
|
|
{
|
|
int filepos;
|
|
int size;
|
|
char name[8];
|
|
} PACKEDATTR filelump_t;
|
|
|
|
//
|
|
// GLOBALS
|
|
//
|
|
|
|
// Location of each lump on disk.
|
|
|
|
lumpinfo_t *lumpinfo;
|
|
unsigned int numlumps = 0;
|
|
|
|
|
|
|
|
|
|
//
|
|
// LUMP BASED ROUTINES.
|
|
//
|
|
|
|
// andrewj: added this to find level names
|
|
bool CheckMapHeader(filelump_t *lumps, int num_after)
|
|
{
|
|
static const char *level_lumps[] =
|
|
{
|
|
"THINGS", "LINEDEFS", "SIDEDEFS", "VERTEXES",
|
|
"SEGS", "SSECTORS", "NODES", "SECTORS",
|
|
|
|
NULL // end of list
|
|
};
|
|
|
|
if (num_after < 4)
|
|
return false;
|
|
|
|
int seen_mask = 0;
|
|
int seen_count = 0;
|
|
|
|
for (int i = 0 ; level_lumps[i] ; i++)
|
|
{
|
|
const char *name = level_lumps[i];
|
|
|
|
// level lumps are never valid map header names
|
|
if (strncmp(lumps[0].name, name, 8) == 0)
|
|
return false;
|
|
|
|
for (int pos = 1 ; pos <= 4 ; pos++)
|
|
{
|
|
if (strncmp(lumps[pos].name, name, 8) == 0)
|
|
{
|
|
int mask = 1 << i;
|
|
|
|
// check if name was duplicated
|
|
if (seen_mask & mask)
|
|
return false;
|
|
|
|
seen_mask |= mask;
|
|
seen_count += 1;
|
|
}
|
|
}
|
|
|
|
// found enough level lumps
|
|
if (seen_count >= 4)
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
//
|
|
// W_AddFile
|
|
//
|
|
// All files are optional, but at least one file must be
|
|
// found (PWAD, if all required lumps are present).
|
|
// Files with a .wad extension are wadlink files
|
|
// with multiple lumps.
|
|
// Other files are single lumps with the base filename
|
|
// for the lump name.
|
|
|
|
wad_file_t *W_AddFile (const char *filename)
|
|
{
|
|
wadinfo_t header;
|
|
lumpinfo_t *lump_p;
|
|
unsigned int i;
|
|
wad_file_t *wad_file;
|
|
int length;
|
|
int startlump;
|
|
filelump_t *fileinfo;
|
|
filelump_t *filerover;
|
|
|
|
// open the file and add to directory
|
|
|
|
wad_file = W_OpenFile(filename);
|
|
|
|
if (wad_file == NULL)
|
|
{
|
|
/// printf (" couldn't open %s\n", filename);
|
|
return NULL;
|
|
}
|
|
|
|
startlump = numlumps;
|
|
|
|
W_Read(wad_file, 0, &header, sizeof(header));
|
|
|
|
if (strncmp(header.identification,"IWAD",4))
|
|
{
|
|
// Homebrew levels?
|
|
if (strncmp(header.identification,"PWAD",4))
|
|
{
|
|
I_Error ("Wad file %s doesn't have IWAD "
|
|
"or PWAD id\n", filename);
|
|
}
|
|
|
|
// ???modifiedgame = true;
|
|
}
|
|
|
|
header.numlumps = LONG(header.numlumps);
|
|
header.infotableofs = LONG(header.infotableofs);
|
|
|
|
length = header.numlumps * sizeof(filelump_t);
|
|
|
|
fileinfo = new filelump_t[header.numlumps];
|
|
|
|
W_Read(wad_file, header.infotableofs, fileinfo, length);
|
|
numlumps += header.numlumps;
|
|
|
|
|
|
// Fill in lumpinfo
|
|
lumpinfo = (lumpinfo_t *)realloc(lumpinfo, numlumps * sizeof(lumpinfo_t));
|
|
|
|
if (lumpinfo == NULL)
|
|
{
|
|
I_Error ("Couldn't realloc lumpinfo");
|
|
}
|
|
|
|
lump_p = &lumpinfo[startlump];
|
|
|
|
filerover = fileinfo;
|
|
|
|
for (i=startlump; i<numlumps; ++i)
|
|
{
|
|
lump_p->wad_file = wad_file;
|
|
lump_p->position = LONG(filerover->filepos);
|
|
lump_p->size = LONG(filerover->size);
|
|
|
|
strncpy(lump_p->name, filerover->name, 8);
|
|
|
|
lump_p->is_map_header = CheckMapHeader(filerover, numlumps - i - 1);
|
|
|
|
++lump_p;
|
|
++filerover;
|
|
}
|
|
|
|
delete[] fileinfo;
|
|
|
|
return wad_file;
|
|
}
|
|
|
|
|
|
void W_RemoveFile(void)
|
|
{
|
|
if (lumpinfo)
|
|
{
|
|
// andrewj: horrible hack, assumes a single wad file
|
|
W_CloseFile(lumpinfo[0].wad_file);
|
|
|
|
free(lumpinfo);
|
|
|
|
lumpinfo = NULL;
|
|
numlumps = 0;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//
|
|
// W_NumLumps
|
|
//
|
|
int W_NumLumps (void)
|
|
{
|
|
return numlumps;
|
|
}
|
|
|
|
|
|
//
|
|
// W_CheckNumForName
|
|
// Returns -1 if name not found.
|
|
//
|
|
|
|
int W_CheckNumForName (const char* name)
|
|
{
|
|
int i;
|
|
|
|
{
|
|
// scan backwards so patch lump files take precedence
|
|
|
|
for (i=numlumps-1; i >= 0; --i)
|
|
{
|
|
if (!strncasecmp(lumpinfo[i].name, name, 8))
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
}
|
|
|
|
// TFB. Not found.
|
|
|
|
return -1;
|
|
}
|
|
|
|
|
|
//
|
|
// W_GetNumForName
|
|
// Calls W_CheckNumForName, but bombs out if not found.
|
|
//
|
|
int W_GetNumForName (const char* name)
|
|
{
|
|
int i;
|
|
|
|
i = W_CheckNumForName (name);
|
|
|
|
if (i < 0)
|
|
{
|
|
I_Error ("W_GetNumForName: %s not found!", name);
|
|
}
|
|
|
|
return i;
|
|
}
|
|
|
|
|
|
//
|
|
// W_LumpLength
|
|
// Returns the buffer size needed to load the given lump.
|
|
//
|
|
int W_LumpLength (unsigned int lump)
|
|
{
|
|
if (lump >= numlumps)
|
|
{
|
|
I_Error ("W_LumpLength: %i >= numlumps", lump);
|
|
}
|
|
|
|
return lumpinfo[lump].size;
|
|
}
|
|
|
|
|
|
|
|
//
|
|
// W_ReadLump
|
|
// Loads the lump into the given buffer,
|
|
// which must be >= W_LumpLength().
|
|
//
|
|
void W_ReadLump(unsigned int lump, void *dest)
|
|
{
|
|
int c;
|
|
lumpinfo_t *l;
|
|
|
|
if (lump >= numlumps)
|
|
{
|
|
I_Error ("W_ReadLump: %i >= numlumps", lump);
|
|
}
|
|
|
|
l = lumpinfo+lump;
|
|
|
|
/// I_BeginRead ();
|
|
|
|
c = W_Read(l->wad_file, l->position, dest, l->size);
|
|
|
|
if (c < l->size)
|
|
{
|
|
I_Error ("W_ReadLump: only read %i of %i on lump %i",
|
|
c, l->size, lump);
|
|
}
|
|
|
|
/// I_EndRead ();
|
|
}
|
|
|
|
|
|
|
|
//
|
|
// W_LoadLump
|
|
//
|
|
// Load a lump into memory and return a pointer to a buffer containing
|
|
// the lump data.
|
|
//
|
|
|
|
byte * W_LoadLump(int lumpnum)
|
|
{
|
|
byte *result;
|
|
lumpinfo_t *lump;
|
|
|
|
if ((unsigned)lumpnum >= numlumps)
|
|
{
|
|
I_Error ("W_LoadLump: %i >= numlumps", lumpnum);
|
|
}
|
|
|
|
lump = &lumpinfo[lumpnum];
|
|
|
|
// load it now
|
|
|
|
result = new byte[W_LumpLength(lumpnum) + 1];
|
|
|
|
W_ReadLump (lumpnum, result);
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
void W_FreeLump(byte * data)
|
|
{
|
|
delete[] data;
|
|
}
|
|
|
|
|
|
} // namespace vpo
|
|
|