UltimateZoneBuilder/Source/Plugins/BuilderModes/Interface
MaxED 013865e27d Voxels can now be loaded from WAD resources.
Reverted "Delete Item" action to the way it worked in DB2.
Added "Dissolve Item" action, which works the way "Delete Item" worked in previous revisions of GZDB.
Added "Auto Clear Sidedef Textures" action, "Edit" menu and toolbar button, which toggle automatic removal of sidedef textures when floor or ceiling height is changed or when geometry is drawn, copied or pasted.
Draw Settings panel: upper/lower texture overrides can now be used.
Draw Settings panel: added 2 sets of buttons, which allow to quickly set or clear textures in current selection.
Things are now rendered behind AND on top of the grid/linedefs/vertices when they are dragged.
Redesigned hints system. They are now shown in a side panel.
Edit area auto-focusing is now disabled when script editor is open.
Texture Browser form: no texture group was selected when opening the form in some cases.
Fixed several strange/misleading text messages.
2014-01-08 09:46:57 +00:00
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BridgeModeForm.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
BridgeModeForm.Designer.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
BridgeModeForm.resx Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
CurveLinedefsForm.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
CurveLinedefsForm.Designer.cs - Fixed the tab order on all windows 2009-04-26 19:53:36 +00:00
CurveLinedefsForm.resx Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
EditSelectionPanel.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
EditSelectionPanel.Designer.cs Classic modes, UDMF: floor/ceiling texture offsets can now be locked in place while sector is dragged. 2013-04-11 09:27:16 +00:00
EditSelectionPanel.resx Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
ErrorCheckForm.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
ErrorCheckForm.Designer.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
ErrorCheckForm.resx Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
FindReplaceForm.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
FindReplaceForm.Designer.cs Find/Replace form: replaced "find" and "replace" TextBoxes with AutoSelectTextboxes. 2013-09-24 10:26:35 +00:00
FindReplaceForm.resx Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
MakeDoorForm.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
MakeDoorForm.Designer.cs Improved "make door" functionality. It now actually creates usable doors in Hexen and UDMF maps. 2012-04-14 12:22:19 +00:00
MakeDoorForm.resx Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
MenusForm.cs Sectors mode: added "View Tags and Effects" button. 2013-09-16 11:44:47 +00:00
MenusForm.Designer.cs "Select Things in Selected Sectors" action now works from any classic mode. 2013-11-01 09:13:40 +00:00
MenusForm.resx Added "Place Things" action (available in Sectors/Linedefs/Vertices menus). When used from Linedefs or Vertices mode, it will place things on top of vertices. When used from Sectors mode, it will place things inside of selected sectors. 2013-09-11 13:14:45 +00:00
ObjExporterSettingsForm.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
ObjExporterSettingsForm.Designer.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
ObjExporterSettingsForm.resx Moving to new SVN... 2013-03-18 13:52:27 +00:00
PreferencesForm.cs Info panels: thing and sector flags are now displayed. 2013-12-05 09:24:55 +00:00
PreferencesForm.Designer.cs Info panels: thing and sector flags are now displayed. 2013-12-05 09:24:55 +00:00
PreferencesForm.resx Default sector brightness can now be set in Preferences. 2013-09-16 13:41:00 +00:00
SectorDrawingOptionsPanel.cs Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
SectorDrawingOptionsPanel.Designer.cs Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
SectorDrawingOptionsPanel.resx Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
UndoRedoPanel.cs Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
UndoRedoPanel.Designer.cs Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
UndoRedoPanel.resx Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
WavefrontSettingsForm.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
WavefrontSettingsForm.Designer.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
WavefrontSettingsForm.resx Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00