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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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95f5c719b7
Copying map elements doesn't mark the map as changed anymore if the map wasn't marked as changed before copying
699 lines
No EOL
20 KiB
C#
Executable file
699 lines
No EOL
20 KiB
C#
Executable file
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Config;
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using CodeImp.DoomBuilder.Controls;
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using CodeImp.DoomBuilder.Geometry;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Types;
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#endregion
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namespace CodeImp.DoomBuilder.Windows
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{
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/// <summary>
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/// Dialog window that allows viewing and editing of Thing properties.
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/// </summary>
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internal partial class ThingEditForm : DelayedForm
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{
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#region ================== Events
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public event EventHandler OnValuesChanged; //mxd
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#endregion
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#region ================== Variables
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private ICollection<Thing> things;
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private ThingTypeInfo thinginfo;
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private bool preventchanges;
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private bool preventmapchange; //mxd
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private bool undocreated; //mxd
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private static bool useabsoluteheight; //mxd
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private List<ThingProperties> thingprops; //mxd
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private Dictionary<string, string> flagsrename; //mxd
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private bool oldmapischanged;
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private struct ThingProperties //mxd
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{
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//public readonly int Type;
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public readonly int AngleDoom;
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public readonly double X;
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public readonly double Y;
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public readonly double Z;
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public ThingProperties(Thing t)
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{
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X = t.Position.x;
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Y = t.Position.y;
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Z = t.Position.z;
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//Type = t.Type;
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AngleDoom = t.AngleDoom;
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}
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}
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#endregion
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#region ================== Constructor
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// Constructor
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public ThingEditForm()
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{
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// Initialize
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InitializeComponent();
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// Fill flags list
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foreach(KeyValuePair<string, string> tf in General.Map.Config.ThingFlags)
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flags.Add(tf.Value, tf.Key);
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// Fill actions list
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action.GeneralizedCategories = General.Map.Config.GenActionCategories;
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action.AddInfo(General.Map.Config.SortedLinedefActions.ToArray());
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// Tag/Effects?
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actiongroup.Visible = General.Map.FormatInterface.HasThingAction;
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idgroup.Visible = General.Map.FormatInterface.HasThingTag;
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// Thing height?
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posZ.Visible = General.Map.FormatInterface.HasThingHeight;
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zlabel.Visible = General.Map.FormatInterface.HasThingHeight;
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cbAbsoluteHeight.Visible = General.Map.FormatInterface.HasThingHeight; //mxd
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//mxd. Decimals allowed?
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if(General.Map.FormatInterface.VertexDecimals > 0)
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{
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posX.AllowDecimal = true;
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posY.AllowDecimal = true;
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posZ.AllowDecimal = true;
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}
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//mxd. Use doom angle clamping?
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anglecontrol.DoomAngleClamping = General.Map.Config.DoomThingRotationAngles;
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//mxd. Arrange inteface
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int targetheight;
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if(General.Map.FormatInterface.HasThingAction)
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targetheight = actiongroup.Bottom + actiongroup.Margin.Bottom;
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else
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targetheight = typegroup.Bottom + typegroup.Margin.Bottom * 2;
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if(General.Map.FormatInterface.HasThingTag)
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{
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idgroup.Top = targetheight;
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targetheight = idgroup.Bottom + idgroup.Margin.Bottom * 2;
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}
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panel.Height = targetheight;
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//mxd. Arrange Apply/Cancel buttons
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applypanel.Top = panel.Bottom + panel.Margin.Bottom * 2;
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//mxd. Update window height
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this.Height = applypanel.Bottom + applypanel.Margin.Bottom + (this.Height - this.ClientRectangle.Height) + 1;
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// Setup types list
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thingtype.Setup();
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}
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#endregion
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#region ================== Methods
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// This sets up the form to edit the given things
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public void Setup(ICollection<Thing> things)
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{
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preventchanges = true;
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oldmapischanged = General.Map.IsChanged;
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undocreated = false;
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argscontrol.Reset();
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// Keep this list
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this.things = things;
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if(things.Count > 1) this.Text = "Edit Things (" + things.Count + ")";
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hint.Visible = things.Count > 1; //mxd
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hintlabel.Visible = things.Count > 1; //mxd
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thingtype.UseMultiSelection = things.Count > 1; //mxd
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////////////////////////////////////////////////////////////////////////
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// Set all options to the first thing properties
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////////////////////////////////////////////////////////////////////////
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Thing ft = General.GetByIndex(things, 0);
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// Set type
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thingtype.SelectType(ft.Type);
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// Flags
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foreach(CheckBox c in flags.Checkboxes)
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if(ft.Flags.ContainsKey(c.Tag.ToString())) c.Checked = ft.Flags[c.Tag.ToString()];
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// Coordination
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angle.Text = ft.AngleDoom.ToString();
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zlabel.Text = useabsoluteheight ? "Z:" : "Height:"; //mxd
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cbAbsoluteHeight.Checked = useabsoluteheight; //mxd
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//mxd
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ft.DetermineSector();
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double floorheight = (ft.Sector != null ? Sector.GetFloorPlane(ft.Sector).GetZ(ft.Position) : 0);
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posX.Text = ((int)ft.Position.x).ToString();
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posY.Text = ((int)ft.Position.y).ToString();
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posZ.Text = (useabsoluteheight ? ((int)Math.Round(ft.Position.z + floorheight)).ToString() : ((int)ft.Position.z).ToString());
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posX.ButtonStep = General.Map.Grid.GridSize;
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posY.ButtonStep = General.Map.Grid.GridSize;
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posZ.ButtonStep = General.Map.Grid.GridSize;
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//mxd
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thinginfo = General.Map.Data.GetThingInfoEx(ft.Type);
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// Action/tags
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action.Value = ft.Action;
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if(General.Map.FormatInterface.HasThingTag) //mxd
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{
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tagSelector.Setup(UniversalType.ThingTag);
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tagSelector.SetTag(ft.Tag);
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}
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//mxd. Args
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argscontrol.SetValue(ft, true);
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////////////////////////////////////////////////////////////////////////
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// Now go for all lines and change the options when a setting is different
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////////////////////////////////////////////////////////////////////////
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thingprops = new List<ThingProperties>();
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// Go for all things
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foreach(Thing t in things)
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{
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//mxd. Update sector info
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t.DetermineSector();
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// Type does not match?
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ThingTypeInfo info = thingtype.GetSelectedInfo(); //mxd
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if(info != null && info.Index != t.Type)
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{
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thingtype.ClearSelectedType();
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thinginfo = null; //mxd
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}
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// Flags
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foreach(CheckBox c in flags.Checkboxes)
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{
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if(c.CheckState == CheckState.Indeterminate) continue; //mxd
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if(t.IsFlagSet(c.Tag.ToString()) != c.Checked)
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{
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c.ThreeState = true;
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c.CheckState = CheckState.Indeterminate;
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}
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}
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// Coordination
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if(t.AngleDoom.ToString() != angle.Text) angle.Text = "";
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//mxd. Position
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if(((int)t.Position.x).ToString() != posX.Text) posX.Text = "";
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if(((int)t.Position.y).ToString() != posY.Text) posY.Text = "";
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if(useabsoluteheight && t.Sector != null)
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{
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if(((int)Math.Round(Sector.GetFloorPlane(t.Sector).GetZ(t.Position) + t.Position.z)).ToString() != posZ.Text)
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posZ.Text = "";
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}
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else if(((int)t.Position.z).ToString() != posZ.Text)
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{
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posZ.Text = "";
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}
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// Action/tags
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if(t.Action != action.Value) action.Empty = true;
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if(General.Map.FormatInterface.HasThingTag && t.Tag != ft.Tag) tagSelector.ClearTag(); //mxd
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//mxd. Arguments
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argscontrol.SetValue(t, false);
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//mxd. Store initial properties
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thingprops.Add(new ThingProperties(t));
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}
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preventchanges = false;
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//mxd. Trigger updates manually...
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preventmapchange = true;
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angle_WhenTextChanged(angle, EventArgs.Empty);
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flags_OnValueChanged(flags, EventArgs.Empty);
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preventmapchange = false;
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argscontrol.UpdateScriptControls(); //mxd
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actionhelp.UpdateAction(action.GetValue()); //mxd
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UpdateFlagNames(); //mxd
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}
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//mxd
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private void MakeUndo()
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{
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if(undocreated) return;
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undocreated = true;
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//mxd. Make undo
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General.Map.UndoRedo.CreateUndo("Edit " + (things.Count > 1 ? things.Count + " things" : "thing"));
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}
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//mxd
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private void UpdateFlagNames()
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{
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Dictionary<string, string> newflagsrename = (thinginfo != null ? thinginfo.FlagsRename : null);
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// Update flag names?
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if(flagsrename != null || newflagsrename != null)
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{
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flags.SuspendLayout();
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// Restore default flags?
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if(flagsrename != null)
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{
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foreach(CheckBox cb in flags.Checkboxes)
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{
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string flag = cb.Tag.ToString();
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if(flagsrename.ContainsKey(flag))
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{
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cb.Text = General.Map.Config.ThingFlags[flag];
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cb.ForeColor = SystemColors.WindowText;
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}
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}
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}
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// Apply new renaming?
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if(newflagsrename != null)
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{
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foreach(CheckBox cb in flags.Checkboxes)
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{
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string flag = cb.Tag.ToString();
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if(newflagsrename.ContainsKey(flag))
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{
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cb.Text = newflagsrename[flag];
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cb.ForeColor = SystemColors.HotTrack;
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}
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}
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}
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flags.ResumeLayout();
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}
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// Store current flag names
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flagsrename = newflagsrename;
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}
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#endregion
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#region ================== Events
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//mxd
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private void thingtype_OnTypeDoubleClicked()
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{
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apply_Click(this, EventArgs.Empty);
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}
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// Action changes
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private void action_ValueChanges(object sender, EventArgs e)
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{
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int showaction = 0;
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// Only when line type is known, otherwise use the thing arguments
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if(General.Map.Config.LinedefActions.ContainsKey(action.Value)) showaction = action.Value;
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//mxd. Change the argument descriptions
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argscontrol.UpdateAction(showaction, preventchanges, (action.Empty ? null : thinginfo));
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if(!preventchanges)
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{
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MakeUndo();
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//mxd. Update what must be updated
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argscontrol.UpdateScriptControls();
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actionhelp.UpdateAction(showaction);
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}
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}
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// Browse Action clicked
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private void browseaction_Click(object sender, EventArgs e)
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{
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action.Value = ActionBrowserForm.BrowseAction(this, action.Value);
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}
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// Angle text changes
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private void angle_WhenTextChanged(object sender, EventArgs e)
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{
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if(preventchanges) return;
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preventchanges = true;
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anglecontrol.Angle = angle.GetResult(AngleControlEx.NO_ANGLE);
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preventchanges = false;
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if(!preventmapchange) ApplyAngleChange(); //mxd
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}
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//mxd. Angle control clicked
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private void anglecontrol_AngleChanged(object sender, EventArgs e)
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{
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if(preventchanges) return;
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angle.Text = anglecontrol.Angle.ToString();
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if(!preventmapchange) ApplyAngleChange();
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}
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// Apply clicked
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private void apply_Click(object sender, EventArgs e)
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{
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MakeUndo();
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List<string> defaultflags = new List<string>();
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// Verify the tag
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if(General.Map.FormatInterface.HasThingTag) //mxd
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{
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tagSelector.ValidateTag();//mxd
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if(((tagSelector.GetTag(0) < General.Map.FormatInterface.MinTag) || (tagSelector.GetTag(0) > General.Map.FormatInterface.MaxTag)))
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{
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General.ShowWarningMessage("Thing tag must be between " + General.Map.FormatInterface.MinTag + " and " + General.Map.FormatInterface.MaxTag + ".", MessageBoxButtons.OK);
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return;
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}
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}
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// Verify the type
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if(!string.IsNullOrEmpty(thingtype.TypeStringValue) && ((thingtype.GetResult(0) < General.Map.FormatInterface.MinThingType) || (thingtype.GetResult(0) > General.Map.FormatInterface.MaxThingType)))
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{
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General.ShowWarningMessage("Thing type must be between " + General.Map.FormatInterface.MinThingType + " and " + General.Map.FormatInterface.MaxThingType + ".", MessageBoxButtons.OK);
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return;
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}
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// Verify the action
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if(General.Map.FormatInterface.HasThingAction && ((action.Value < General.Map.FormatInterface.MinAction) || (action.Value > General.Map.FormatInterface.MaxAction)))
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{
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General.ShowWarningMessage("Thing action must be between " + General.Map.FormatInterface.MinAction + " and " + General.Map.FormatInterface.MaxAction + ".", MessageBoxButtons.OK);
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return;
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}
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// Go for all the things
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int offset = 0; //mxd
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foreach(Thing t in things)
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{
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// Coordination
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if(cbRandomAngle.Checked) //mxd
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{
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int newangle = General.Random(0, 359);
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if(General.Map.Config.DoomThingRotationAngles) newangle = newangle / 45 * 45;
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t.Rotate(newangle);
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}
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//mxd. Check position
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double px = General.Clamp(t.Position.x, General.Map.Config.LeftBoundary, General.Map.Config.RightBoundary);
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double py = General.Clamp(t.Position.y, General.Map.Config.BottomBoundary, General.Map.Config.TopBoundary);
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if(t.Position.x != px || t.Position.y != py) t.Move(new Vector2D(px, py));
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// Apply all flags
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foreach(CheckBox c in flags.Checkboxes)
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{
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switch(c.CheckState)
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{
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case CheckState.Checked: t.SetFlag(c.Tag.ToString(), true); break;
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case CheckState.Unchecked: t.SetFlag(c.Tag.ToString(), false); break;
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}
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}
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// Action/tags
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t.Tag = General.Clamp(tagSelector.GetSmartTag(t.Tag, offset), General.Map.FormatInterface.MinTag, General.Map.FormatInterface.MaxTag); //mxd
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if(!action.Empty) t.Action = action.Value;
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//mxd. Apply args
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argscontrol.Apply(t, offset);
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// Update settings
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t.UpdateConfiguration();
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//mxd. Increase offset...
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offset++;
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}
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// Set as defaults
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foreach(CheckBox c in flags.Checkboxes)
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if(c.CheckState == CheckState.Checked) defaultflags.Add(c.Tag.ToString());
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General.Settings.DefaultThingType = thingtype.GetResult(General.Settings.DefaultThingType);
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General.Settings.DefaultThingAngle = Angle2D.DegToRad((float)angle.GetResult((int)Angle2D.RadToDeg(General.Settings.DefaultThingAngle) - 90) + 90);
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General.Settings.SetDefaultThingFlags(defaultflags);
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// Done
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General.Map.IsChanged = true;
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if(OnValuesChanged != null) OnValuesChanged(this, EventArgs.Empty); //mxd
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this.DialogResult = DialogResult.OK;
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this.Close();
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}
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// Cancel clicked
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private void cancel_Click(object sender, EventArgs e)
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{
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//mxd. Perform undo?
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if (undocreated)
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{
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General.Map.UndoRedo.WithdrawUndo();
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// Changing certain properties of the thing, like its type, will set General.Map.IsChanged to true.
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// But if cancel is pressed and the changes are discarded, and the map was not changed before, we have to force
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// General.Map.IsChanged back to false
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if (General.Map.IsChanged && oldmapischanged == false)
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General.Map.ForceMapIsChangedFalse();
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}
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// Be gone
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this.DialogResult = DialogResult.Cancel;
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this.Close();
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}
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//mxd
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private void cbAbsoluteHeight_CheckedChanged(object sender, EventArgs e)
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{
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if(preventchanges) return;
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MakeUndo();
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useabsoluteheight = cbAbsoluteHeight.Checked;
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zlabel.Text = (useabsoluteheight ? "Z:" : "Height:");
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preventchanges = true;
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//update label text
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Thing ft = General.GetByIndex(things, 0);
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double z = ft.Position.z;
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if(useabsoluteheight && ft.Sector != null) z += Sector.GetFloorPlane(ft.Sector).GetZ(ft.Position);
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posZ.Text = (Math.Round(z, General.Map.FormatInterface.VertexDecimals)).ToString();
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foreach(Thing t in things)
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{
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z = t.Position.z;
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if(useabsoluteheight && t.Sector != null) z += Sector.GetFloorPlane(t.Sector).GetZ(t.Position);
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string ztext = (Math.Round(z, General.Map.FormatInterface.VertexDecimals)).ToString();
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if(posZ.Text != ztext)
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{
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posZ.Text = "";
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break;
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}
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}
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preventchanges = false;
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}
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//mxd
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private void cbRandomAngle_CheckedChanged(object sender, EventArgs e)
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{
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angle.Enabled = !cbRandomAngle.Checked;
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anglecontrol.Enabled = !cbRandomAngle.Checked;
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}
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//mxd
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private void ThingEditForm_Shown(object sender, EventArgs e)
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{
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thingtype.FocusTextbox();
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}
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// Help
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private void ThingEditForm_HelpRequested(object sender, HelpEventArgs hlpevent)
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{
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General.ShowHelp("w_thingedit.html");
|
|
hlpevent.Handled = true;
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}
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|
|
|
#endregion
|
|
|
|
#region ================== mxd. Realtime events
|
|
|
|
private void posX_WhenTextChanged(object sender, EventArgs e)
|
|
{
|
|
if(preventchanges) return;
|
|
MakeUndo(); //mxd
|
|
int i = 0;
|
|
|
|
// Reset increment steps, otherwise it's just keep counting and counting
|
|
posX.ResetIncrementStep();
|
|
|
|
// Update values
|
|
foreach (Thing t in things)
|
|
t.Move(new Vector2D(posX.GetResultFloat(thingprops[i++].X), t.Position.y));
|
|
|
|
General.Map.IsChanged = true;
|
|
if(OnValuesChanged != null) OnValuesChanged(this, EventArgs.Empty);
|
|
}
|
|
|
|
private void posY_WhenTextChanged(object sender, EventArgs e)
|
|
{
|
|
if(preventchanges) return;
|
|
MakeUndo(); //mxd
|
|
int i = 0;
|
|
|
|
// Reset increment steps, otherwise it's just keep counting and counting
|
|
posY.ResetIncrementStep();
|
|
|
|
// Update values
|
|
foreach (Thing t in things)
|
|
t.Move(new Vector2D(t.Position.x, posY.GetResultFloat(thingprops[i++].Y)));
|
|
|
|
General.Map.IsChanged = true;
|
|
if(OnValuesChanged != null) OnValuesChanged(this, EventArgs.Empty);
|
|
}
|
|
|
|
private void posZ_WhenTextChanged(object sender, EventArgs e)
|
|
{
|
|
if(preventchanges) return;
|
|
MakeUndo(); //mxd
|
|
int i = 0;
|
|
|
|
// Reset increment steps, otherwise it's just keep counting and counting
|
|
posZ.ResetIncrementStep();
|
|
|
|
if (string.IsNullOrEmpty(posZ.Text))
|
|
{
|
|
// Restore values
|
|
foreach(Thing t in things)
|
|
t.Move(new Vector3D(t.Position.x, t.Position.y, thingprops[i++].Z));
|
|
}
|
|
else
|
|
{
|
|
// Update values
|
|
foreach(Thing t in things)
|
|
{
|
|
double z = posZ.GetResultFloat(thingprops[i++].Z);
|
|
if(useabsoluteheight && !posZ.CheckIsRelative() && t.Sector != null)
|
|
z -= Math.Round(Sector.GetFloorPlane(t.Sector).GetZ(t.Position.x, t.Position.y), General.Map.FormatInterface.VertexDecimals);
|
|
t.Move(new Vector3D(t.Position.x, t.Position.y, z));
|
|
}
|
|
}
|
|
|
|
General.Map.IsChanged = true;
|
|
if(OnValuesChanged != null) OnValuesChanged(this, EventArgs.Empty);
|
|
}
|
|
|
|
// Selected type changes
|
|
private void thingtype_OnTypeChanged(ThingTypeInfo value)
|
|
{
|
|
thinginfo = value;
|
|
|
|
// Update arguments
|
|
action_ValueChanges(this, EventArgs.Empty);
|
|
|
|
//mxd. Update things
|
|
if(preventchanges ||
|
|
(!string.IsNullOrEmpty(thingtype.TypeStringValue) &&
|
|
thingtype.GetResult(0) < General.Map.FormatInterface.MinThingType
|
|
|| thingtype.GetResult(0) > General.Map.FormatInterface.MaxThingType))
|
|
return;
|
|
|
|
MakeUndo(); //mxd
|
|
|
|
foreach(Thing t in things)
|
|
{
|
|
//Set type
|
|
t.Type = thingtype.GetResult(t.Type);
|
|
|
|
// Update settings
|
|
t.UpdateConfiguration();
|
|
}
|
|
|
|
UpdateFlagNames(); //mxd
|
|
|
|
General.Map.IsChanged = true;
|
|
if(OnValuesChanged != null) OnValuesChanged(this, EventArgs.Empty);
|
|
}
|
|
|
|
//mxd
|
|
private void ApplyAngleChange()
|
|
{
|
|
if(preventchanges) return;
|
|
MakeUndo(); //mxd
|
|
int i = 0;
|
|
|
|
// Reset increment steps, otherwise it's just keep counting and counting
|
|
angle.ResetIncrementStep();
|
|
|
|
//restore values
|
|
if (string.IsNullOrEmpty(angle.Text))
|
|
{
|
|
// Apply rotation
|
|
foreach(Thing t in things)
|
|
t.Rotate(thingprops[i++].AngleDoom);
|
|
}
|
|
else //update values
|
|
{
|
|
// Apply rotation
|
|
foreach(Thing t in things)
|
|
t.Rotate(angle.GetResult(thingprops[i++].AngleDoom));
|
|
}
|
|
|
|
General.Map.IsChanged = true;
|
|
if(OnValuesChanged != null) OnValuesChanged(this, EventArgs.Empty);
|
|
}
|
|
|
|
//mxd
|
|
private void flags_OnValueChanged(object sender, EventArgs e)
|
|
{
|
|
if(preventchanges) return;
|
|
|
|
// Gather enabled flags
|
|
HashSet<string> activeflags = new HashSet<string>();
|
|
foreach(CheckBox cb in flags.Checkboxes)
|
|
{
|
|
if(cb.CheckState != CheckState.Unchecked) activeflags.Add(cb.Tag.ToString());
|
|
}
|
|
|
|
// Check em
|
|
List<string> warnings = ThingFlagsCompare.CheckFlags(activeflags);
|
|
if(warnings.Count > 0)
|
|
{
|
|
//got missing flags
|
|
tooltip.SetToolTip(missingflags, string.Join(Environment.NewLine, warnings.ToArray()));
|
|
missingflags.Visible = true;
|
|
settingsgroup.ForeColor = Color.DarkRed;
|
|
return;
|
|
}
|
|
|
|
//everything is OK
|
|
missingflags.Visible = false;
|
|
settingsgroup.ForeColor = SystemColors.ControlText;
|
|
}
|
|
|
|
#endregion
|
|
|
|
}
|
|
} |