UltimateZoneBuilder/Source/Core/General
MaxED c6f9146b8b Fixed, DECORATE parser: enums were not handled properly.
General interface: selection info is now always displayed.
Visual mode: you can now hold Alt-Shift or Ctrl-Alt while selecting sidedefs to stop selecting connected sidedefs when already (un)selected sidedef is encountered.
Added, Numeric Textbox: you can now use "+++" and "---" prefixes to incrementally increase or decrease result values by given value.
Fixed, Numeric Textbox: fixed a potential divide by zero exception when using "/" prefix in numeric textboxes with decimal input enabled.
Fixed, Thing Info panel: relative z position of things with "+SPAWNCEILING" flag was incorrect.
Changed: Update checker now displays messages using MessageBoxes when called manually.
Map Analysis: changed result descriptions for Unknown Texture and Missing Texture checks.
Doom map format: renamed "Secret" linedef flag to "Shown as 1-sided on automap".
Updated ZDoom_DECORATE.cfg (A_RadiusGive stuff).
2015-07-26 23:18:13 +00:00
..
BinaryHeap.cs Linedef Edit Form, Sector Edit Form: when several map elements with different textures are selected, the "texture stack" icon is shown in the texture selectors instead of the "missing texture" icon. 2014-03-05 09:21:28 +00:00
Clock.cs A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer. 2014-05-20 09:09:28 +00:00
CRC.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
ErrorItem.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ErrorLogger.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
General.cs Fixed, DECORATE parser: enums were not handled properly. 2015-07-26 23:18:13 +00:00
Launcher.cs Fixed, Thig Edit Form, UDMF: Scale x/y linking status was not stored when closing the form. 2015-06-14 19:29:44 +00:00
MapManager.cs Cosmetic: renamed Drawing mode to Draw Lines mode. 2015-07-09 22:32:12 +00:00
MurmurHash2.cs Internal: added a debug console. 2014-11-13 09:43:39 +00:00
SavePurpose.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
StepsList.cs Sector Edit Form (Doom/Hexen): it was possible to set negative Brightness. 2014-09-15 08:15:22 +00:00
UpdateChecker.cs Fixed, DECORATE parser: enums were not handled properly. 2015-07-26 23:18:13 +00:00