UltimateZoneBuilder/Source/Core/Controls/LinedefInfoPanel.cs
MaxED 712dbd03e8 Cosmetic: renamed Drawing mode to Draw Lines mode.
Changed: current 2D position and zoom is now stored in the .dbs file when saving the map and restored when opening it (should this be turned into toggleable option?).
Draw Lines mode, Draw Curve mode: you can now hold Alt - Shift to snap to 8 cardinal directions.
Draw Rectangle mode, Draw Grid mode: you can now hold Alt - Shift to draw square shapes.
Draw Ellipse mode: you can now hold Alt - Shift to draw circle shapes.
You can now hold Alt - Shift to snap to 8 cardinal directions while dragging map objects.
Fixed, Draw Lines mode: line angle is now displayed in 0..359 range (was -45..314).
Fixed, Linedef info panel: line angle is now displayed in 0..359 range (was -45..314).
2015-07-09 22:32:12 +00:00

602 lines
21 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Globalization;
using System.Windows.Forms;
using CodeImp.DoomBuilder.GZBuilder.Tools;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Types;
using CodeImp.DoomBuilder.GZBuilder;
using CodeImp.DoomBuilder.Data;
#endregion
namespace CodeImp.DoomBuilder.Controls
{
internal partial class LinedefInfoPanel : UserControl
{
private readonly int hexenformatwidth;
private readonly int doomformatwidth;
// Constructor
public LinedefInfoPanel()
{
// Initialize
InitializeComponent();
// Hide stuff when in Doom format
hexenformatwidth = infopanel.Width;
doomformatwidth = infopanel.Width - 190;
//mxd
labelTextureFrontTop.BackColor = Color.FromArgb(128, labelTextureFrontTop.BackColor);
labelTextureFrontMid.BackColor = Color.FromArgb(128, labelTextureFrontMid.BackColor);
labelTextureFrontBottom.BackColor = Color.FromArgb(128, labelTextureFrontBottom.BackColor);
labelTextureBackTop.BackColor = Color.FromArgb(128, labelTextureBackTop.BackColor);
labelTextureBackMid.BackColor = Color.FromArgb(128, labelTextureBackMid.BackColor);
labelTextureBackBottom.BackColor = Color.FromArgb(128, labelTextureBackBottom.BackColor);
}
// This shows the info
public void ShowInfo(Linedef l, Sidedef highlightside)
{
string peggedness;
// Show/hide stuff depending on format
if(!General.Map.FormatInterface.HasActionArgs)
{
arglbl1.Visible = false;
arglbl2.Visible = false;
arglbl3.Visible = false;
arglbl4.Visible = false;
arglbl5.Visible = false;
arg1.Visible = false;
arg2.Visible = false;
arg3.Visible = false;
arg4.Visible = false;
arg5.Visible = false;
infopanel.Width = doomformatwidth;
}
else
{
arglbl1.Visible = true;
arglbl2.Visible = true;
arglbl3.Visible = true;
arglbl4.Visible = true;
arglbl5.Visible = true;
arg1.Visible = true;
arg2.Visible = true;
arg3.Visible = true;
arg4.Visible = true;
arg5.Visible = true;
infopanel.Width = hexenformatwidth;
}
//mxd. Hide activation or tag and rearrange labels
if(!General.Map.FormatInterface.HasBuiltInActivations && General.Map.FormatInterface.HasNumericLinedefActivations) //Hexen map format?
{
activation.Visible = true;
activationlabel.Visible = true;
taglabel.Visible = false;
tag.Visible = false;
//set activation
foreach(LinedefActivateInfo ai in General.Map.Config.LinedefActivates)
{
if(l.Activate == ai.Index)
{
activation.Text = ai.Title;
break;
}
}
activation.Enabled = (l.Activate != 0); //mxd
activationlabel.Enabled = (l.Activate != 0); //mxd
}
else
{
activation.Visible = false;
activationlabel.Visible = false;
taglabel.Visible = true;
tag.Visible = true;
//set tag
tag.Text = l.Tag + (General.Map.Options.TagLabels.ContainsKey(l.Tag) ? " - " + General.Map.Options.TagLabels[l.Tag] : string.Empty);
tag.Enabled = (l.Tag != 0);
taglabel.Enabled = (l.Tag != 0);
}
// Get line action information
LinedefActionInfo act = General.Map.Config.GetLinedefActionInfo(l.Action);
// Determine peggedness
bool upperunpegged = l.IsFlagSet(General.Map.Config.UpperUnpeggedFlag);
bool lowerunpegged = l.IsFlagSet(General.Map.Config.LowerUnpeggedFlag);
if(upperunpegged && lowerunpegged)
peggedness = "Upper & Lower";
else if(upperunpegged)
peggedness = "Upper";
else if(lowerunpegged)
peggedness = "Lower";
else
peggedness = "None";
// Linedef info
infopanel.Text = " Linedef " + l.Index + " ";
action.Text = act.ToString();
length.Text = l.Length.ToString("0.##");
angle.Text = General.ClampAngle(l.AngleDeg) + "\u00B0";
unpegged.Text = peggedness;
unpegged.Enabled = (peggedness != "None"); //mxd
peglabel.Enabled = (peggedness != "None"); //mxd
action.Enabled = (act.Index != 0);
actionlabel.Enabled = (act.Index != 0);
//mxd
bool hasArg0Str = General.Map.UDMF && Array.IndexOf(GZGeneral.ACS_SPECIALS, l.Action) != -1 && l.Fields.ContainsKey("arg0str");
// Arguments
arglbl1.Text = hasArg0Str ? "Script name:" : act.Args[0].Title + ":"; //mxd
arglbl2.Text = act.Args[1].Title + ":";
arglbl3.Text = act.Args[2].Title + ":";
arglbl4.Text = act.Args[3].Title + ":";
arglbl5.Text = act.Args[4].Title + ":";
arglbl1.Enabled = act.Args[0].Used;
arglbl2.Enabled = act.Args[1].Used;
arglbl3.Enabled = act.Args[2].Used;
arglbl4.Enabled = act.Args[3].Used;
arglbl5.Enabled = act.Args[4].Used;
arg1.Enabled = act.Args[0].Used;
arg2.Enabled = act.Args[1].Used;
arg3.Enabled = act.Args[2].Used;
arg4.Enabled = act.Args[3].Used;
arg5.Enabled = act.Args[4].Used;
//mxd
if (hasArg0Str)
arg1.Text = '"' + l.Fields["arg0str"].Value.ToString() + '"';
else
SetArgumentText(act.Args[0], arg1, l.Args[0]);
SetArgumentText(act.Args[1], arg2, l.Args[1]);
SetArgumentText(act.Args[2], arg3, l.Args[2]);
SetArgumentText(act.Args[3], arg4, l.Args[3]);
SetArgumentText(act.Args[4], arg5, l.Args[4]);
// Front side available?
if(l.Front != null)
{
//mxd. Extended info shown?
bool hasTopFields = false;
bool hasMiddleFields = false;
bool hasBottomFields = false;
//mxd. Highlight this side?
bool highlight = (l.Front == highlightside);
frontpanel.ForeColor = (highlight ? SystemColors.HotTrack : SystemColors.WindowText); //mxd
// Show sidedef info
frontpanel.Visible = true; //mxd
frontpanel.Text = " Front Sidedef " + l.Front.Index;
//mxd
if(General.Map.UDMF)
{
//light
frontoffsetlabel.Text = "Front light:";
SetUDMFLight(l.Front, frontoffsetlabel, frontoffset, highlight);
//global offset, sector index
frontpanel.Text += ". Offset " + l.Front.OffsetX + ", " + l.Front.OffsetY + ". Sector " + l.Front.Sector.Index + " ";
//sidedef top
hasTopFields = SetPairedUDMFFieldsLabel(l.Front.Fields, "offsetx_top", "offsety_top", 0.0f, frontTopUDMFOffsetLabel, frontTopUDMFOffset, highlight);
hasTopFields |= SetPairedUDMFFieldsLabel(l.Front.Fields, "scalex_top", "scaley_top", 1.0f, frontTopUDMFScaleLabel, frontTopUDMFScale, highlight);
//sidedef middle
hasMiddleFields = SetPairedUDMFFieldsLabel(l.Front.Fields, "offsetx_mid", "offsety_mid", 0.0f, frontMidUDMFOffsetLabel, frontMidUDMFOffset, highlight);
hasMiddleFields |= SetPairedUDMFFieldsLabel(l.Front.Fields, "scalex_mid", "scaley_mid", 1.0f, frontMidUDMFScaleLabel, frontMidUDMFScale, highlight);
//sidedef bottom
hasBottomFields = SetPairedUDMFFieldsLabel(l.Front.Fields, "offsetx_bottom", "offsety_bottom", 0.0f, frontBottomUDMFOffsetLabel, frontBottomUDMFOffset, highlight);
hasBottomFields |= SetPairedUDMFFieldsLabel(l.Front.Fields, "scalex_bottom", "scaley_bottom", 1.0f, frontBottomUDMFScaleLabel, frontBottomUDMFScale, highlight);
//visibility
frontTopUDMFOffset.Visible = hasTopFields;
frontTopUDMFOffsetLabel.Visible = hasTopFields;
frontTopUDMFScale.Visible = hasTopFields;
frontTopUDMFScaleLabel.Visible = hasTopFields;
frontMidUDMFOffset.Visible = hasMiddleFields;
frontMidUDMFOffsetLabel.Visible = hasMiddleFields;
frontMidUDMFScale.Visible = hasMiddleFields;
frontMidUDMFScaleLabel.Visible = hasMiddleFields;
frontBottomUDMFOffset.Visible = hasBottomFields;
frontBottomUDMFOffsetLabel.Visible = hasBottomFields;
frontBottomUDMFScale.Visible = hasBottomFields;
frontBottomUDMFScaleLabel.Visible = hasBottomFields;
}
else
{
frontoffsetlabel.Text = "Front offset:";
if (l.Front.OffsetX != 0 || l.Front.OffsetY != 0)
{
frontoffset.Text = l.Front.OffsetX + ", " + l.Front.OffsetY;
frontoffsetlabel.Enabled = true;
frontoffset.Enabled = true;
frontoffset.ForeColor = (highlight ? SystemColors.HotTrack : SystemColors.WindowText);
frontoffsetlabel.ForeColor = frontoffset.ForeColor;
}
else
{
frontoffset.Text = "--, --";
frontoffsetlabel.Enabled = false;
frontoffset.Enabled = false;
}
//mxd. Sector index
frontpanel.Text += ". Sector " + l.Front.Sector.Index + " ";
}
//mxd. Set texture names, update panel sizes
UpdateTexturePanel(panelFrontTop, l.Front.HighTexture, fronthighname, labelTextureFrontTop,
Math.Max(frontTopUDMFOffset.Right, frontTopUDMFScale.Right) + 4, fronthightex,
frontTopUDMFOffsetLabel.Left, hasTopFields, l.Front.HighRequired());
UpdateTexturePanel(panelFrontMid, l.Front.MiddleTexture, frontmidname, labelTextureFrontMid,
Math.Max(frontMidUDMFOffset.Right, frontMidUDMFScale.Right) + 4, frontmidtex,
frontMidUDMFOffsetLabel.Left, hasMiddleFields, l.Front.MiddleRequired());
UpdateTexturePanel(panelFrontLow, l.Front.LowTexture, frontlowname, labelTextureFrontBottom,
Math.Max(frontBottomUDMFOffset.Right, frontBottomUDMFScale.Right) + 4, frontlowtex,
frontBottomUDMFOffsetLabel.Left, hasBottomFields, l.Front.LowRequired());
//mxd. Resize panel
flowLayoutPanelFront.Width = panelFrontLow.Right;
frontpanel.Width = flowLayoutPanelFront.Width + flowLayoutPanelFront.Left * 2 - 4;
}
else
{
// Show no info
if(General.Map.UDMF) //mxd
{
frontoffsetlabel.Text = "Front light:";
frontoffset.Text = "--";
}
else
{
frontoffsetlabel.Text = "Front offset:";
frontoffset.Text = "--, --";
}
frontoffsetlabel.Enabled = false;
frontoffset.Enabled = false;
fronthightex.BackgroundImage = null;
frontmidtex.BackgroundImage = null;
frontlowtex.BackgroundImage = null;
frontpanel.Visible = false; //mxd
}
// Back size available?
if(l.Back != null)
{
//mxd. Extended info shown?
bool hasTopFields = false;
bool hasMiddleFields = false;
bool hasBottomFields = false;
//mxd. Highlight this side?
bool highlight = l.Back == highlightside;
backpanel.ForeColor = (highlight ? SystemColors.HotTrack : SystemColors.WindowText); //mxd
// Show sidedef info
backpanel.Visible = true; //mxd
backpanel.Text = " Back Sidedef " + l.Back.Index;
//mxd
if(General.Map.UDMF)
{
//light
backoffsetlabel.Text = "Back light:";
SetUDMFLight(l.Back, backoffsetlabel, backoffset, highlight);
//global offset, sector index
backpanel.Text += ". Offset " + l.Back.OffsetX + ", " + l.Back.OffsetY + ". Sector " + l.Back.Sector.Index + " ";
//sidedef top
hasTopFields = SetPairedUDMFFieldsLabel(l.Back.Fields, "offsetx_top", "offsety_top", 0f, backTopUDMFOffsetLabel, backTopUDMFOffset, highlight);
hasTopFields |= SetPairedUDMFFieldsLabel(l.Back.Fields, "scalex_top", "scaley_top", 1.0f, backTopUDMFScaleLabel, backTopUDMFScale, highlight);
//sidedef middle
hasMiddleFields = SetPairedUDMFFieldsLabel(l.Back.Fields, "offsetx_mid", "offsety_mid", 0f, backMidUDMFOffsetLabel, backMidUDMFOffset, highlight);
hasMiddleFields |= SetPairedUDMFFieldsLabel(l.Back.Fields, "scalex_mid", "scaley_mid", 1.0f, backMidUDMFScaleLabel, backMidUDMFScale, highlight);
//sidedef bottom
hasBottomFields = SetPairedUDMFFieldsLabel(l.Back.Fields, "offsetx_bottom", "offsety_bottom", 0f, backBottomUDMFOffsetLabel, backBottomUDMFOffset, highlight);
hasBottomFields |= SetPairedUDMFFieldsLabel(l.Back.Fields, "scalex_bottom", "scaley_bottom", 1.0f, backBottomUDMFScaleLabel, backBottomUDMFScale, highlight);
//visibility
backTopUDMFOffset.Visible = hasTopFields;
backTopUDMFOffsetLabel.Visible = hasTopFields;
backTopUDMFScale.Visible = hasTopFields;
backTopUDMFScaleLabel.Visible = hasTopFields;
backMidUDMFOffset.Visible = hasMiddleFields;
backMidUDMFOffsetLabel.Visible = hasMiddleFields;
backMidUDMFScale.Visible = hasMiddleFields;
backMidUDMFScaleLabel.Visible = hasMiddleFields;
backBottomUDMFOffset.Visible = hasBottomFields;
backBottomUDMFOffsetLabel.Visible = hasBottomFields;
backBottomUDMFScale.Visible = hasBottomFields;
backBottomUDMFScaleLabel.Visible = hasBottomFields;
}
else
{
backoffsetlabel.Text = "Back offset:";
if (l.Back.OffsetX != 0 || l.Back.OffsetY != 0)
{
backoffset.Text = l.Back.OffsetX + ", " + l.Back.OffsetY;
backoffsetlabel.Enabled = true;
backoffset.Enabled = true;
backoffset.ForeColor = (highlight ? SystemColors.HotTrack : SystemColors.WindowText);
backoffsetlabel.ForeColor = backoffset.ForeColor;
}
else
{
backoffset.Text = "--, --";
backoffsetlabel.Enabled = false;
backoffset.Enabled = false;
}
// Sector index
backpanel.Text += ". Sector " + l.Back.Sector.Index + " ";
}
//mxd. Set texture names, update panel sizes
UpdateTexturePanel(panelBackTop, l.Back.HighTexture, backhighname, labelTextureBackTop,
Math.Max(backTopUDMFOffset.Right, backTopUDMFScale.Right) + 4, backhightex,
backTopUDMFOffsetLabel.Left, hasTopFields, l.Back.HighRequired());
UpdateTexturePanel(panelBackMid, l.Back.MiddleTexture, backmidname, labelTextureBackMid,
Math.Max(backMidUDMFOffset.Right, backMidUDMFScale.Right) + 4, backmidtex,
backMidUDMFOffsetLabel.Left, hasMiddleFields, l.Back.MiddleRequired());
UpdateTexturePanel(panelBackLow, l.Back.LowTexture, backlowname, labelTextureBackBottom,
Math.Max(backBottomUDMFOffset.Right, backBottomUDMFScale.Right) + 4, backlowtex,
backBottomUDMFOffsetLabel.Left, hasBottomFields, l.Back.LowRequired());
//mxd. Resize panel
flowLayoutPanelBack.Width = panelBackLow.Right;
backpanel.Width = flowLayoutPanelBack.Width + flowLayoutPanelBack.Left * 2 - 4;
}
else
{
// Show no info
if(General.Map.UDMF) //mxd
{
backoffsetlabel.Text = "Back light:";
backoffset.Text = "--";
}
else
{
backoffsetlabel.Text = "Back offset:";
backoffset.Text = "--, --";
}
backoffsetlabel.Enabled = false;
backoffset.Enabled = false;
backhightex.BackgroundImage = null;
backmidtex.BackgroundImage = null;
backlowtex.BackgroundImage = null;
backpanel.Visible = false; //mxd
}
//mxd. Flags and activations
flags.Items.Clear();
// Add activations
foreach(LinedefActivateInfo ai in General.Map.Config.LinedefActivates)
{
if(l.Flags.ContainsKey(ai.Key) && l.Flags[ai.Key])
flags.Items.Add(new ListViewItem(ai.Title) { Checked = true, ForeColor = SystemColors.HotTrack });
}
// And flags
foreach(KeyValuePair<string, string> group in General.Map.Config.LinedefFlags)
{
if(l.Flags.ContainsKey(group.Key) && l.Flags[group.Key])
flags.Items.Add(new ListViewItem(group.Value) { Checked = true });
}
// And front flags
if(l.Front != null)
{
foreach(KeyValuePair<string, string> group in General.Map.Config.SidedefFlags)
{
if(l.Front.Flags.ContainsKey(group.Key) && l.Front.Flags[group.Key])
flags.Items.Add(new ListViewItem("Front: " + group.Value) { Checked = true });
}
}
// And back flags
if(l.Back != null)
{
foreach(KeyValuePair<string, string> group in General.Map.Config.SidedefFlags)
{
if(l.Back.Flags.ContainsKey(group.Key) && l.Back.Flags[group.Key])
flags.Items.Add(new ListViewItem("Back: " + group.Value) { Checked = true });
}
}
//mxd. Flags panel visibility and size
flagsPanel.Visible = (flags.Items.Count > 0);
if(flags.Items.Count > 0)
{
flags.Width = flags.GetItemRect(0).Width * (int)Math.Ceiling(flags.Items.Count / 4.0f);
flagsPanel.Width = flags.Width + flags.Left * 2;
}
// Show the whole thing
this.Show();
this.Update();
}
private static void UpdateTexturePanel(Panel panel, string texturename, Label texturenamelabel, Label sizelabel, int maxlabelright, Panel image, int sizeref, bool extendedinfoshown, bool required)
{
// Set texture name
texturenamelabel.Text = texturename;
// And image
DisplayTextureImage(image, sizelabel, texturename, required);
//Reposition texture name label?
if(texturenamelabel.Width < image.Width + 2)
texturenamelabel.Location = new Point(image.Location.X + (image.Width - texturenamelabel.Width) / 2, texturenamelabel.Location.Y);
else
texturenamelabel.Location = new Point(image.Location.X, texturenamelabel.Location.Y);
// Resize panel
if(!extendedinfoshown)
panel.Width = Math.Max(texturenamelabel.Right + image.Location.X + 1, sizeref);
else
panel.Width = Math.Max(texturenamelabel.Right, maxlabelright) + image.Location.X;
}
//mxd
private static bool SetPairedUDMFFieldsLabel(UniFields fields, string paramX, string paramY, float defaultvalue, Label namelabel, Label valuelabel, bool highlight)
{
float x = UDMFTools.GetFloat(fields, paramX, defaultvalue);
float y = UDMFTools.GetFloat(fields, paramY, defaultvalue);
if(fields.ContainsKey(paramX)) x = (float)fields[paramX].Value;
if(fields.ContainsKey(paramY)) y = (float)fields[paramY].Value;
if(x != defaultvalue || y != defaultvalue)
{
valuelabel.Text = x.ToString(CultureInfo.InvariantCulture) + ", " + y.ToString(CultureInfo.InvariantCulture);
valuelabel.Enabled = true;
namelabel.Enabled = true;
return true;
}
else
{
valuelabel.Text = "--, --";
valuelabel.Enabled = highlight;
namelabel.Enabled = highlight;
return false;
}
}
//mxd
private static void SetUDMFLight(Sidedef sd, Label label, Label value, bool highlight)
{
if(sd.Fields.ContainsKey("light"))
{
int light = (int)sd.Fields["light"].Value;
if (sd.Fields.GetValue("lightabsolute", false))
value.Text = light + " (abs.)";
else
value.Text = light + " (" + Math.Min(255, Math.Max(0, (light + sd.Sector.Brightness))) + ")";
value.Enabled = true;
label.Enabled = true;
}
else
{
value.Text = "-- (" + sd.Sector.Brightness + ")";
label.Enabled = highlight;
value.Enabled = highlight;
}
label.ForeColor = (highlight ? SystemColors.HotTrack : SystemColors.WindowText);
value.ForeColor = label.ForeColor;
}
//mxd
private static void SetArgumentText(ArgumentInfo info, Label label, int value)
{
TypeHandler th = General.Types.GetArgumentHandler(info);
th.SetValue(value);
label.Text = th.GetStringValue();
}
// When visible changed
protected override void OnVisibleChanged(EventArgs e)
{
// Hiding panels
if(!this.Visible)
{
fronthightex.BackgroundImage = null;
frontmidtex.BackgroundImage = null;
frontlowtex.BackgroundImage = null;
backhightex.BackgroundImage = null;
backmidtex.BackgroundImage = null;
backlowtex.BackgroundImage = null;
}
// Call base
base.OnVisibleChanged(e);
}
// This shows a sidedef texture in a panel
private static void DisplayTextureImage(Panel panel, Label sizelabel, string name, bool required)
{
// Check if name is a "none" texture
if((name.Length < 1) || (name == "-"))
{
sizelabel.Visible = false; //mxd
// Determine image to show
if(required)
General.DisplayZoomedImage(panel, Properties.Resources.MissingTexture);
else
panel.BackgroundImage = null;
}
else
{
//mxd
ImageData texture = General.Map.Data.GetTextureImage(name);
if(General.Settings.ShowTextureSizes && texture.ImageState == ImageLoadState.Ready && !(texture is UnknownImage))
{
sizelabel.Visible = true;
sizelabel.Text = Math.Abs(texture.ScaledWidth) + "x" + Math.Abs(texture.ScaledHeight);
}
else
{
sizelabel.Visible = false;
}
// Set the image
General.DisplayZoomedImage(panel, texture.GetPreview());
}
}
}
}