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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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70d35bf1d6
Updated ZDoom_DECORATE.cfg. Updated documentation ("Game Configuration - Sectors Settings" page).
152 lines
4.4 KiB
C#
152 lines
4.4 KiB
C#
#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Config;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Windows;
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#endregion
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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[FindReplace("Sector Flags", BrowseButton = true)]
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internal class FindSectorFlags : BaseFindSector
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{
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#region ================== Properties
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public override Image BrowseImage { get { return Properties.Resources.List; } }
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#endregion
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#region ================== Methods
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// This is called to test if the item should be displayed
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public override bool DetermineVisiblity()
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{
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return General.Map.Config.SectorFlags.Count > 0
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|| General.Map.Config.CeilingPortalFlags.Count > 0
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|| General.Map.Config.FloorPortalFlags.Count > 0;
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}
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// This is called when the browse button is pressed
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public override string Browse(string initialvalue)
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{
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return FlagsForm.ShowDialog(Form.ActiveForm, initialvalue, GetAllFlags());
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}
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// This is called to perform a search (and replace)
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// Returns a list of items to show in the results list
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// replacewith is null when not replacing
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public override FindReplaceObject[] Find(string value, bool withinselection, bool replace, string replacewith, bool keepselection)
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{
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List<FindReplaceObject> objs = new List<FindReplaceObject>();
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// Where to search?
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ICollection<Sector> list = withinselection ? General.Map.Map.GetSelectedSectors(true) : General.Map.Map.Sectors;
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// Combine all sector flags...
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Dictionary<string, string> allflags = GetAllFlags();
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// Find what? (mxd)
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Dictionary<string, bool> findflagslist = new Dictionary<string, bool>();
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foreach(string flag in value.Split(new[] { ',' }, StringSplitOptions.RemoveEmptyEntries))
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{
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string f = flag.Trim();
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bool setflag = true;
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if(f.StartsWith("!"))
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{
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setflag = false;
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f = f.Substring(1, f.Length - 1);
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}
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if(allflags.ContainsKey(f)) findflagslist.Add(f, setflag);
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}
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if(findflagslist.Count == 0)
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{
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MessageBox.Show("Invalid value for this search type!", "Find and Replace", MessageBoxButtons.OK, MessageBoxIcon.Error);
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return objs.ToArray();
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}
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// Replace with what? (mxd)
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Dictionary<string, bool> replaceflagslist = new Dictionary<string, bool>();
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if(replace)
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{
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string[] replaceflags = replacewith.Split(new[] { ',' }, StringSplitOptions.RemoveEmptyEntries);
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foreach(string flag in replaceflags)
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{
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string f = flag.Trim();
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bool setflag = true;
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if(f.StartsWith("!"))
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{
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setflag = false;
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f = f.Substring(1, f.Length - 1);
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}
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if(!allflags.ContainsKey(f))
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{
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MessageBox.Show("Invalid replace value \"" + f + "\" for this search type!", "Find and Replace", MessageBoxButtons.OK, MessageBoxIcon.Error);
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return objs.ToArray();
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}
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replaceflagslist.Add(f, setflag);
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}
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}
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// Go for all linedefs
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foreach(Sector s in list)
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{
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bool match = true;
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// Parse the value string...
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foreach(KeyValuePair<string, bool> group in findflagslist)
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{
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// ...and check if the flag doesn't match
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if(group.Value != s.IsFlagSet(group.Key))
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{
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match = false;
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break;
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}
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}
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// Flags matches?
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if(match)
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{
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// Replace flags (mxd)
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if(replace)
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{
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// Set new flags
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foreach(KeyValuePair<string, bool> group in replaceflagslist) s.SetFlag(group.Key, group.Value);
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}
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// Add to list
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SectorEffectInfo info = General.Map.Config.GetSectorEffectInfo(s.Effect);
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if(!info.IsNull)
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objs.Add(new FindReplaceObject(s, "Sector " + s.Index + " (" + info.Title + ")"));
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else
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objs.Add(new FindReplaceObject(s, "Sector " + s.Index));
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}
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}
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return objs.ToArray();
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}
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private static Dictionary<string, string> GetAllFlags()
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{
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// Combine all sector flags...
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Dictionary<string, string> allflags = new Dictionary<string, string>(General.Map.Config.SectorFlags);
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foreach(var group in General.Map.Config.CeilingPortalFlags)
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allflags[group.Key] = group.Value + " (ceil. portal)";
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foreach(var group in General.Map.Config.FloorPortalFlags)
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allflags[group.Key] = group.Value + " (floor portal)";
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return allflags;
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}
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#endregion
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}
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}
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