UltimateZoneBuilder/Source/Plugins/BuilderEffects/Interface
MaxED cf4b2d1935 Renamed Jitter mode to Randomize mode.
Randomize mode: randomized pitch, roll and scale can now be applied to things.
Randomize mode: removed "Relative" option, because results with this option enabled were almost the same as without it.
Classic modes, model rendering: selected models are now rendered using highlight color, so they no longer blend with thing rectangle/circle.
Model rendering, UDMF: scale was applied incorrectly to models with pitch or roll.
Updated documentation.
2014-05-03 14:44:59 +00:00
..
JitterSectorsForm.cs Renamed Jitter mode to Randomize mode. 2014-05-03 14:44:59 +00:00
JitterSectorsForm.Designer.cs Renamed Jitter mode to Randomize mode. 2014-05-03 14:44:59 +00:00
JitterSectorsForm.resx Renamed Jitter mode to Randomize mode. 2014-05-03 14:44:59 +00:00
JitterThingsForm.cs Renamed Jitter mode to Randomize mode. 2014-05-03 14:44:59 +00:00
JitterThingsForm.Designer.cs Renamed Jitter mode to Randomize mode. 2014-05-03 14:44:59 +00:00
JitterThingsForm.resx Renamed Jitter mode to Randomize mode. 2014-05-03 14:44:59 +00:00
JitterVerticesForm.cs Renamed Jitter mode to Randomize mode. 2014-05-03 14:44:59 +00:00
JitterVerticesForm.Designer.cs Renamed Jitter mode to Randomize mode. 2014-05-03 14:44:59 +00:00
JitterVerticesForm.resx Renamed Jitter mode to Randomize mode. 2014-05-03 14:44:59 +00:00
MenusForm.cs "File -> Export -> Selection as Wavefront .obj" menu command was not working. 2014-03-19 13:03:47 +00:00
MenusForm.Designer.cs Renamed Jitter mode to Randomize mode. 2014-05-03 14:44:59 +00:00
MenusForm.resx According to dotnetperls.com, "new Dictionary<string, [anything]>(StringComparer.Ordinal)" works 17% faster than "new Dictionary<string, [anything]>()", so let's stick that everywhere and see what happens :) 2014-02-26 14:11:06 +00:00
ObjImportSettingsForm.cs Added Import Terrain mode (Create -> Terrain from Wavefront .obj) 2014-01-30 14:52:08 +00:00
ObjImportSettingsForm.Designer.cs Added Import Terrain mode (Create -> Terrain from Wavefront .obj) 2014-01-30 14:52:08 +00:00
ObjImportSettingsForm.resx Added Import Terrain mode (Create -> Terrain from Wavefront .obj) 2014-01-30 14:52:08 +00:00