UltimateZoneBuilder/Source/Plugins/BuilderModes/ClassicModes
MaxED cf3d416967 Renderer now works much faster in 2D modes.
Textures now load up to 2x faster when "mix textures and flats" flag is set in game configuration.
TEXTUREx/TEXTURES: texture will now be created if at least one of it's patches is loaded.
Visual mode: fixed a crash when "Slope floor to here" (9500) or "Slope ceiling to here" (9501) things were not inside sector.
Fixed: flats were not loaded form wads inside Directory and PK3/PK7 resources.
Sector Info Panel, Linedef Info Panel: texture size was shown for unknown textures.
2013-07-29 08:50:50 +00:00
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BaseClassicMode.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
BlockMapMode.cs @ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1) 2009-08-14 10:45:22 +00:00
BridgeMode.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
BrightnessMode.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
CeilingAlignMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
CurveLinedefsMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
DragGeometryMode.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
DragLinedefsMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
DragSectorsMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
DragThingsMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
DragVerticesMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
DrawCurveMode.cs DECORATE: fixed parsing error when whole "States" block is on one line. 2013-04-15 10:54:55 +00:00
DrawEllipseMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
DrawGeometryMode.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
DrawRectangleMode.cs DECORATE: fixed parsing error when whole "States" block is on one line. 2013-04-15 10:54:55 +00:00
EditSelectionMode.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
ErrorCheckMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
FindReplaceMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
FlatAlignMode.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
FloorAlignMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
LinedefsMode.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
MakeSectorMode.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
SectorsMode.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
SnapVerticesMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
ThingsMode.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
TriangulatorMode.cs Added source for Tag Range plugin 2010-08-30 13:51:24 +00:00
VerticesMode.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00