A map editor for UDMF levels in SRB2, forked from Ultimate Doom Builder.
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2022-08-28 16:43:16 +02:00
.github/workflows Updated CI 2022-02-27 17:23:59 +01:00
Build Doom/Heretic/Strife Game Configurations: fixed an issue where the descriptions for the sector effects 2/3 and 12/13 were flipped. Fixes #772 2022-08-28 16:43:16 +02:00
Documents
Help
Setup The installer will not try to create an icon on the common desktop anymore, but on the user's personal desktop 2022-04-21 19:53:22 +02:00
Source - Sector Color Picker: fixed a problem where the dialog could not be closed using the "enter" or "ESC" buttons 2022-08-23 14:41:03 +02:00
UpdaterConfig - Further improvements to the installer and updating process 2022-03-13 16:51:56 +01:00
.gitignore
build_git_generic.cmd - Further improvements to the installer and updating process 2022-03-13 16:51:56 +01:00
build_git_x64 - experimental.cmd
build_git_x64.cmd
build_git_x86.cmd
build_setup_x64.cmd
build_setup_x86.cmd
builder.sh
Builder.sln
Builder.sln.DotSettings.user
BuilderMono.sln
ChangelogMaker.exe
Clean Rebuild.bat
Compile Help.bat
fixpermissions.cmd
LICENSE.txt
Makefile
README.md
VersionFromEXE.exe
VersionFromGIT.exe

System requirements:

  • 2.4 GHz CPU or faster (multi-core recommended)
  • Windows 7, 8 or 10
  • Graphics card with OpenGL 3.2 support

Required software on Windows:

Building on Linux:

These instructions are for Debian-based distros and were tested with Debian 10 and Ubuntu 18.04. For others it should be similar.

Note: this is experimental. None of the developers are using Linux as a desktop OS, so you're pretty much on your own if you encounter any problems with running the application.

  • Install Mono. The mono-complete package from the Debian repo doesn't include msbuild, so you have to install mono-complete by following the instructions on the Mono project's website: https://www.mono-project.com/download/stable/#download-lin
  • Install additional required packages: sudo apt install make g++ git libx11-dev mesa-common-dev
  • Go to a directory of your choice and clone the repository (it'll automatically create an UltimateDoomBuilder directory in the current directory): git clone https://github.com/jewalky/UltimateDoomBuilder.git
  • Compile UDB: cd UltimateDoomBuilder && make
  • Run UDB: cd Build && ./builder

Links:

More detailed info can be found in the editor documentation (Refmanual.chm)