UltimateZoneBuilder/Source/Core/Controls
MaxED ca9c464526 UDMF light editing in GZDoom Visual mode: sector brightness is changed instead of "lightceiling" property if targeted ceiling is part of 3D-floor.
UDMF Controls: increased precision of position and scale controls numeric inputs to 2 decimal places.
Sector/Linedef info panels: in some cases incorrect default values were shown for scale.
Sector/Linedef info panels: numbers are formatted more properly.
2012-10-05 13:16:38 +00:00
..
ActionSelectorControl.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ActionSelectorControl.Designer.cs Added Find & Replace for Thing Angles 2010-09-01 14:36:31 +00:00
ActionSelectorControl.resx @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
AngleControl.cs Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
AngleControl.Designer.cs Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
AngleControl.resx @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ArgumentBox.cs GZDoom Builder 1.11: 2012-07-10 10:20:45 +00:00
ArgumentBox.Designer.cs Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
ArgumentBox.resx Added up/down buttons to numeric input controls 2009-07-10 19:15:22 +00:00
AutoSelectTextbox.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ButtonsNumericTextbox.cs - Scales are now generally accepted and exposed by the ImageData class instead of just ScaleWidth/ScaledHeight 2010-01-02 20:22:05 +00:00
ButtonsNumericTextbox.Designer.cs - Scales are now generally accepted and exposed by the ImageData class instead of just ScaleWidth/ScaledHeight 2010-01-02 20:22:05 +00:00
ButtonsNumericTextbox.resx @ some undo/redo fixes 2009-07-10 13:56:22 +00:00
ButtonsNumericTextboxDesigner.cs Added up/down buttons to numeric input controls 2009-07-10 19:15:22 +00:00
CheckboxArrayControl.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
CheckboxArrayControl.Designer.cs Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
CheckboxArrayControl.resx @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ColorControl.cs @ some intellisense documentation 2009-05-21 08:18:34 +00:00
ColorControl.Designer.cs Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
ColorControl.resx @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Docker.cs Added Undo/Redo list side panel 2009-07-22 15:16:28 +00:00
DockersControl.cs Fixed bug in dockers panel system that allowed the panel to go bonkers when resized smaller than possible. 2010-10-03 16:44:34 +00:00
DockersControl.Designer.cs Added Undo/Redo list side panel 2009-07-22 15:16:28 +00:00
DockersControl.resx @ work in progress on dockers 2009-07-21 05:51:13 +00:00
DockersTabsControl.cs @ fixed flickering when moving mouse over the docker tabs 2009-08-21 09:40:07 +00:00
FieldsEditorControl.cs GZDoom Builder 1.11: 2012-07-10 10:20:45 +00:00
FieldsEditorControl.Designer.cs Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
FieldsEditorControl.resx @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
FieldsEditorRow.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
FlatSelectorControl.cs GZDoom Builder 1.12: 2012-07-23 21:28:23 +00:00
ImageBrowserControl.cs GZDoom Builder 1.12: 2012-07-23 21:28:23 +00:00
ImageBrowserControl.Designer.cs GZDoom Builder 1.12: 2012-07-23 21:28:23 +00:00
ImageBrowserControl.resx @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ImageBrowserItem.cs Added option to display the texture/flat sizes below the preview image in the browsers. 2011-12-02 22:18:55 +00:00
ImageSelectorControl.cs GZDoom Builder 1.12a: 2012-07-28 20:36:28 +00:00
ImageSelectorControl.Designer.cs Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
ImageSelectorControl.resx @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
LinedefInfoPanel.cs UDMF light editing in GZDoom Visual mode: sector brightness is changed instead of "lightceiling" property if targeted ceiling is part of 3D-floor. 2012-10-05 13:16:38 +00:00
LinedefInfoPanel.Designer.cs Builder 1.13: 2012-10-03 18:46:13 +00:00
LinedefInfoPanel.resx Builder 1.13: 2012-10-03 18:46:13 +00:00
NumericTextbox.cs @ some undo/redo fixes 2009-07-10 13:56:22 +00:00
OptimizedListView.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
PasteOptionsControl.cs Added options for pasting and inserting prefabs 2009-07-09 14:03:47 +00:00
PasteOptionsControl.Designer.cs Added options for pasting and inserting prefabs 2009-07-09 14:03:47 +00:00
PasteOptionsControl.resx Added options for pasting and inserting prefabs 2009-07-09 14:03:47 +00:00
RenderTargetControl.cs @ Added events and properties for customization to the FieldsEditorControl, just in case for anyone who might ever use this (in a proper manner) 2011-07-26 18:16:52 +00:00
ResourceListEditor.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ResourceListEditor.Designer.cs Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
ResourceListEditor.resx Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
ResourceListView.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ScintillaConstants.cs Fixed tabs in script editor 2009-05-06 19:08:37 +00:00
ScintillaControl.cs GZDoom Builder 1.12a: 2012-07-28 20:36:28 +00:00
ScriptDocumentTab.cs GZDoom Builder 1.12: 2012-07-23 21:28:23 +00:00
ScriptEditorControl.cs GZDoom Builder 1.07b: 2012-06-03 15:13:22 +00:00
ScriptEditorControl.Designer.cs Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
ScriptEditorControl.resx @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ScriptEditorPanel.cs GZDoom Builder 1.11a: 2012-07-16 09:45:21 +00:00
ScriptEditorPanel.Designer.cs Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
ScriptEditorPanel.resx Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
ScriptFileDocumentTab.cs GZDoom Builder 1.12: 2012-07-23 21:28:23 +00:00
ScriptLumpDocumentTab.cs GZDoom Builder 1.12: 2012-07-23 21:28:23 +00:00
SectorInfoPanel.cs UDMF light editing in GZDoom Visual mode: sector brightness is changed instead of "lightceiling" property if targeted ceiling is part of 3D-floor. 2012-10-05 13:16:38 +00:00
SectorInfoPanel.Designer.cs Builder 1.13: 2012-10-03 18:46:13 +00:00
SectorInfoPanel.resx Builder 1.13: 2012-10-03 18:46:13 +00:00
TextureSelectorControl.cs GZDoom Builder 1.12: 2012-07-23 21:28:23 +00:00
ThingBrowserControl.cs GZDoom Builder 1.12a: 2012-07-28 20:36:28 +00:00
ThingBrowserControl.Designer.cs Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
ThingBrowserControl.resx Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
ThingInfoPanel.cs GZDoom Builder 1.11: 2012-07-10 10:20:45 +00:00
ThingInfoPanel.Designer.cs Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
ThingInfoPanel.resx - Corrected the displayed shortcut keys for the Increase Grid and Decease Grid menu items 2009-06-17 21:16:20 +00:00
TransparentPanel.cs @ work in progress on dockers 2009-07-21 15:15:38 +00:00
VertexInfoPanel.cs @ Changed the MapSet to work with arrays instead of linkedlists. Because the index is now know for each element and can be retrieved in O(1) efficiency it has become a property (Index) for all map elements. GetIndexFor* functions have been removed. Get*ByIndex are now also of O(1) efficiency. 2009-06-05 19:03:56 +00:00
VertexInfoPanel.Designer.cs Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
VertexInfoPanel.resx Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00