..
ActionSelectorControl.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ActionSelectorControl.Designer.cs
Added Find & Replace for Thing Angles
2010-09-01 14:36:31 +00:00
ActionSelectorControl.resx
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
AngleControl.cs
Several interface bug fixes and aesthetics
2009-07-09 22:43:39 +00:00
AngleControl.Designer.cs
Several interface bug fixes and aesthetics
2009-07-09 22:43:39 +00:00
AngleControl.resx
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ArgumentBox.cs
GZDoom Builder 1.11:
2012-07-10 10:20:45 +00:00
ArgumentBox.Designer.cs
Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
2010-08-22 11:36:09 +00:00
ArgumentBox.resx
Added up/down buttons to numeric input controls
2009-07-10 19:15:22 +00:00
AutoSelectTextbox.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ButtonsNumericTextbox.cs
- Scales are now generally accepted and exposed by the ImageData class instead of just ScaleWidth/ScaledHeight
2010-01-02 20:22:05 +00:00
ButtonsNumericTextbox.Designer.cs
- Scales are now generally accepted and exposed by the ImageData class instead of just ScaleWidth/ScaledHeight
2010-01-02 20:22:05 +00:00
ButtonsNumericTextbox.resx
@ some undo/redo fixes
2009-07-10 13:56:22 +00:00
ButtonsNumericTextboxDesigner.cs
Added up/down buttons to numeric input controls
2009-07-10 19:15:22 +00:00
CheckboxArrayControl.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
CheckboxArrayControl.Designer.cs
Several interface bug fixes and aesthetics
2009-07-09 22:43:39 +00:00
CheckboxArrayControl.resx
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ColorControl.cs
@ some intellisense documentation
2009-05-21 08:18:34 +00:00
ColorControl.Designer.cs
Several interface bug fixes and aesthetics
2009-07-09 22:43:39 +00:00
ColorControl.resx
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Docker.cs
Added Undo/Redo list side panel
2009-07-22 15:16:28 +00:00
DockersControl.cs
Fixed bug in dockers panel system that allowed the panel to go bonkers when resized smaller than possible.
2010-10-03 16:44:34 +00:00
DockersControl.Designer.cs
Added Undo/Redo list side panel
2009-07-22 15:16:28 +00:00
DockersControl.resx
@ work in progress on dockers
2009-07-21 05:51:13 +00:00
DockersTabsControl.cs
@ fixed flickering when moving mouse over the docker tabs
2009-08-21 09:40:07 +00:00
FieldsEditorControl.cs
GZDoom Builder 1.11:
2012-07-10 10:20:45 +00:00
FieldsEditorControl.Designer.cs
Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
2010-08-22 11:36:09 +00:00
FieldsEditorControl.resx
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
FieldsEditorRow.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
FlatSelectorControl.cs
GZDoom Builder 1.12:
2012-07-23 21:28:23 +00:00
ImageBrowserControl.cs
GZDoom Builder 1.12:
2012-07-23 21:28:23 +00:00
ImageBrowserControl.Designer.cs
GZDoom Builder 1.12:
2012-07-23 21:28:23 +00:00
ImageBrowserControl.resx
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ImageBrowserItem.cs
Added option to display the texture/flat sizes below the preview image in the browsers.
2011-12-02 22:18:55 +00:00
ImageSelectorControl.cs
GZDoom Builder 1.12a:
2012-07-28 20:36:28 +00:00
ImageSelectorControl.Designer.cs
Several interface bug fixes and aesthetics
2009-07-09 22:43:39 +00:00
ImageSelectorControl.resx
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
LinedefInfoPanel.cs
UDMF light editing in GZDoom Visual mode: sector brightness is changed instead of "lightceiling" property if targeted ceiling is part of 3D-floor.
2012-10-05 13:16:38 +00:00
LinedefInfoPanel.Designer.cs
Builder 1.13:
2012-10-03 18:46:13 +00:00
LinedefInfoPanel.resx
Builder 1.13:
2012-10-03 18:46:13 +00:00
NumericTextbox.cs
@ some undo/redo fixes
2009-07-10 13:56:22 +00:00
OptimizedListView.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
PasteOptionsControl.cs
Added options for pasting and inserting prefabs
2009-07-09 14:03:47 +00:00
PasteOptionsControl.Designer.cs
Added options for pasting and inserting prefabs
2009-07-09 14:03:47 +00:00
PasteOptionsControl.resx
Added options for pasting and inserting prefabs
2009-07-09 14:03:47 +00:00
RenderTargetControl.cs
@ Added events and properties for customization to the FieldsEditorControl, just in case for anyone who might ever use this (in a proper manner)
2011-07-26 18:16:52 +00:00
ResourceListEditor.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ResourceListEditor.Designer.cs
Several interface bug fixes and aesthetics
2009-07-09 22:43:39 +00:00
ResourceListEditor.resx
Several interface bug fixes and aesthetics
2009-07-09 22:43:39 +00:00
ResourceListView.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ScintillaConstants.cs
Fixed tabs in script editor
2009-05-06 19:08:37 +00:00
ScintillaControl.cs
GZDoom Builder 1.12a:
2012-07-28 20:36:28 +00:00
ScriptDocumentTab.cs
GZDoom Builder 1.12:
2012-07-23 21:28:23 +00:00
ScriptEditorControl.cs
GZDoom Builder 1.07b:
2012-06-03 15:13:22 +00:00
ScriptEditorControl.Designer.cs
Several interface bug fixes and aesthetics
2009-07-09 22:43:39 +00:00
ScriptEditorControl.resx
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ScriptEditorPanel.cs
GZDoom Builder 1.11a:
2012-07-16 09:45:21 +00:00
ScriptEditorPanel.Designer.cs
Several interface bug fixes and aesthetics
2009-07-09 22:43:39 +00:00
ScriptEditorPanel.resx
Several interface bug fixes and aesthetics
2009-07-09 22:43:39 +00:00
ScriptFileDocumentTab.cs
GZDoom Builder 1.12:
2012-07-23 21:28:23 +00:00
ScriptLumpDocumentTab.cs
GZDoom Builder 1.12:
2012-07-23 21:28:23 +00:00
SectorInfoPanel.cs
UDMF light editing in GZDoom Visual mode: sector brightness is changed instead of "lightceiling" property if targeted ceiling is part of 3D-floor.
2012-10-05 13:16:38 +00:00
SectorInfoPanel.Designer.cs
Builder 1.13:
2012-10-03 18:46:13 +00:00
SectorInfoPanel.resx
Builder 1.13:
2012-10-03 18:46:13 +00:00
TextureSelectorControl.cs
GZDoom Builder 1.12:
2012-07-23 21:28:23 +00:00
ThingBrowserControl.cs
GZDoom Builder 1.12a:
2012-07-28 20:36:28 +00:00
ThingBrowserControl.Designer.cs
Several interface bug fixes and aesthetics
2009-07-09 22:43:39 +00:00
ThingBrowserControl.resx
Several interface bug fixes and aesthetics
2009-07-09 22:43:39 +00:00
ThingInfoPanel.cs
GZDoom Builder 1.11:
2012-07-10 10:20:45 +00:00
ThingInfoPanel.Designer.cs
Several interface bug fixes and aesthetics
2009-07-09 22:43:39 +00:00
ThingInfoPanel.resx
- Corrected the displayed shortcut keys for the Increase Grid and Decease Grid menu items
2009-06-17 21:16:20 +00:00
TransparentPanel.cs
@ work in progress on dockers
2009-07-21 15:15:38 +00:00
VertexInfoPanel.cs
@ Changed the MapSet to work with arrays instead of linkedlists. Because the index is now know for each element and can be retrieved in O(1) efficiency it has become a property (Index) for all map elements. GetIndexFor* functions have been removed. Get*ByIndex are now also of O(1) efficiency.
2009-06-05 19:03:56 +00:00
VertexInfoPanel.Designer.cs
Several interface bug fixes and aesthetics
2009-07-09 22:43:39 +00:00
VertexInfoPanel.resx
Several interface bug fixes and aesthetics
2009-07-09 22:43:39 +00:00