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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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ca03109006
Visual mode: changed "Move Texture Left/Right/Up/Down by 8" actions to "Move Texture Left/Right/Up/Down by cur. grid size" Visual mode: holding Ctrl-Shift while dragging texture with the mouse will snap texture offsets to current grid size. Classic modes: interiors of highlighted sectors are now highlighted when the action target of currently highlighted map element is sector. Unhandeled exceptions infos are now written to the event log. |
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.. | ||
BinaryHeap.cs | ||
Clock.cs | ||
CRC.cs | ||
ErrorItem.cs | ||
ErrorLogger.cs | ||
General.cs | ||
Launcher.cs | ||
MapManager.cs | ||
SavePurpose.cs | ||
StepsList.cs |