mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-24 04:41:10 +00:00
c86d92ce63
Things with "hangs" flag are now aligned to ceiling properly in GZDoom Visual mode. Things can now be added and deleted in GZDoom Visual mode. Several fixes in Doom, Doom 2, Heretic and Hexen configs (based on Doom Builder 2 SVN 1553 and 1560) Added "countsecret" thing UDMF flag to configs. UDMF Controls plugin: Scale of 3d-floor's sidedefs textures is now applied properly. Translation of 3d-floor's sidedefs textures is now applied properly. Added "hidden" UDMF flag. Tag Explorer plugin: TreeView is now updated when thing is deleted. Tag Explorer plugin is now compatible with Doom Builder 2.
105 lines
3.6 KiB
C#
105 lines
3.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Plugins;
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using CodeImp.DoomBuilder.Actions;
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using CodeImp.DoomBuilder.Windows;
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using CodeImp.DoomBuilder.VisualModes;
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namespace CodeImp.DoomBuilder.UDMFControls
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{
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public sealed class BuilderPlug: Plug {
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private static BuilderPlug me;
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public static BuilderPlug Me { get { return me; } }
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public override string Name { get { return "UDMF Controls"; } }
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private UDMFControlsForm form;
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private Point formLocation; //used to keep form's location constant
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public override void OnInitialize() {
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if (GZBuilder.GZGeneral.Version < 1.09f) {
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General.ErrorLogger.Add(ErrorType.Error, "UDMFControls plugin: GZDoomBuilder 1.09 or later required!");
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return;
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}
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base.OnInitialize();
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me = this;
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General.Actions.BindMethods(this);
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}
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/*public override void OnEditKeyDown(KeyEventArgs e) {
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//dbg
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GZBuilder.GZGeneral.Trace("OnEditKeyDown");
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base.OnEditKeyDown(e);
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if(form != null){
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form.FineMovement = General.Interface.ShiftState;
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form.FastMovement = General.Interface.CtrlState;
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}
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}
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public override void OnEditKeyUp(KeyEventArgs e) {
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base.OnEditKeyUp(e);
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if (form != null) {
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form.FineMovement = General.Interface.ShiftState;
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form.FastMovement = General.Interface.CtrlState;
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}
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}*/
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public override void Dispose() {
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base.Dispose();
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General.Actions.UnbindMethods(this);
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if (form != null) form.Close();
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form = null;
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}
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[BeginAction("openudmfcontrols")]
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private void openControls() {
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if (General.Editing.Mode == null)
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return;
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if (!GZBuilder.GZGeneral.UDMF) {
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General.Interface.DisplayStatus(StatusType.Warning, "Map in UDMF format required!");
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return;
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}
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List<VisualGeometry> selectedSurfaces;
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if (General.Editing.Mode.GetType().Name == "BaseVisualMode") {
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selectedSurfaces = ((VisualMode)General.Editing.Mode).GetSelectedSurfaces();
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if (selectedSurfaces.Count == 0) {
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General.Interface.DisplayStatus(StatusType.Warning, "Select some surfaces first!");
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return;
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}
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} else {//wrong mode
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General.Interface.DisplayStatus(StatusType.Warning, "Switch to Visual Mode first!");
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return;
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}
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//show form
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form = new UDMFControlsForm();
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if (formLocation.X == 0 && formLocation.Y == 0) {
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Size displaySize = Plug.DisplaySize;
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Point displayLocation = Plug.DisplayLocationAbs;
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formLocation = new Point(displayLocation.X + displaySize.Width - form.Width - 16, displayLocation.Y + 32);
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}
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form.Location = formLocation;
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form.FormClosed += new FormClosedEventHandler(form_FormClosed);
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form.Setup(selectedSurfaces);
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form.ShowDialog(Form.ActiveForm);
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}
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private void form_FormClosed(object sender, FormClosedEventArgs e) {
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formLocation = form.Location;
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form.Dispose();
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form = null;
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}
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}
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}
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