UltimateZoneBuilder/Source/Core
MaxED c86d92ce63 3d-floor's floor and ceiling can be dragged properly in GZDoom Visual mode.
Things with "hangs" flag are now aligned to ceiling properly in GZDoom Visual mode.
Things can now be added and deleted in GZDoom Visual mode.
Several fixes in Doom, Doom 2, Heretic and Hexen configs (based on Doom Builder 2 SVN 1553 and 1560)
Added "countsecret" thing UDMF flag to configs.

UDMF Controls plugin:
Scale of 3d-floor's sidedefs textures is now applied properly.
Translation of 3d-floor's sidedefs textures is now applied properly. 
Added "hidden" UDMF flag.

Tag Explorer plugin:
TreeView is now updated when thing is deleted.
Tag Explorer plugin is now compatible with Doom Builder 2.
2012-07-05 00:03:40 +00:00
..
Actions Linked with the latest SlimDX (September 2011) 2011-12-02 19:49:09 +00:00
Compilers Changed when/how the scripts are compiled and errors are shown 2009-05-10 19:04:47 +00:00
Config GZDoom Builder 1.08: 2012-06-19 13:12:28 +00:00
Controls GZDoom Builder 1.07b: 2012-06-03 15:13:22 +00:00
Data GZDoom Builder 1.07e: 2012-06-09 17:19:18 +00:00
Editing 3d-floor's floor and ceiling can be dragged properly in GZDoom Visual mode. 2012-07-05 00:03:40 +00:00
General GZDoom Builder 1.09: 2012-06-26 08:54:25 +00:00
Geometry GZDoomBuilder 1.03: 2012-04-23 21:35:48 +00:00
GZBuilder GZDoom Builder 1.10: 2012-07-02 23:20:56 +00:00
IO GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Map GZDoom Builder 1.07d: 2012-06-07 01:06:37 +00:00
Plugins GZDoom Builder 1.07d: 2012-06-07 01:06:37 +00:00
Properties Added PCX image format support. 2012-06-03 23:36:53 +00:00
Rendering 3d-floor's floor and ceiling can be dragged properly in GZDoom Visual mode. 2012-07-05 00:03:40 +00:00
Resources GZDoom Builder 1.10: 2012-07-02 23:20:56 +00:00
Types Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
VisualModes GZDoom Builder 1.09b: 2012-06-29 18:58:18 +00:00
Windows 3d-floor's floor and ceiling can be dragged properly in GZDoom Visual mode. 2012-07-05 00:03:40 +00:00
ZDoom Added GLDEFS and (Z)MAPINFO parsers. 2012-06-01 10:17:47 +00:00
Builder.csproj GZDoom Builder 1.09a: 2012-06-28 20:27:48 +00:00
Builder.sln 3d-floor's floor and ceiling can be dragged properly in GZDoom Visual mode. 2012-07-05 00:03:40 +00:00