UltimateZoneBuilder/Source/Core/GZBuilder
MaxED c788802c44 High-DPI: fixed alignment issues in Sector, Thing, Linedef and Vertex Edit Forms, also in Open Map Options and Map Options Forms.
Changed: Thing Browser Form is now resizeable.
Changed: made default Texture Browser Form size smalled, so it properly fits the screen when using low display resolution.
2015-01-05 14:56:44 +00:00
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Controls High-DPI: fixed alignment issues in Sector, Thing, Linedef and Vertex Edit Forms, also in Open Map Options and Map Options Forms. 2015-01-05 14:56:44 +00:00
Data Updated SharpCompress library from 0.8.1 to 0.10.3. This fixes inability to load certain PK7 files and grants a 2x performance boost when loading PK3 and PK7 files. 2014-12-29 12:28:40 +00:00
Geometry Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
GZDoom Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified. 2014-12-22 21:36:49 +00:00
md3 Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified. 2014-12-22 21:36:49 +00:00
Rendering Fixed a crash when trying to update a vertex handle geometry. 2014-09-17 12:46:47 +00:00
Tools Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
Windows DECORATE parser: added special handling for ZDoom's special sprite names (namely TNT1, "####" and "----"). 2015-01-03 18:43:37 +00:00
GZGeneral.cs General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs. 2014-10-20 12:16:51 +00:00