UltimateZoneBuilder/Source
2013-08-29 12:07:54 +00:00
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Core Changed the way sector bounding box is calculated. This fixes major slowdowns when a sector with invalid geometry (e.g. without triangulation) is highlighted in Classic modes and a crash in Visual mode when such sector is rendered. 2013-08-29 12:07:54 +00:00
Plugins Visual mode: vertical texture offsets of double sided middle textures are no longer clamped. 2013-08-28 14:53:21 +00:00