mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-27 14:12:16 +00:00
c407c8c351
Visual mode, GLOOME: wall/floor/ceiling sprites are now rendered closer to the way it's done in GLOOME. Sectors mode, UDMF: some cosmetic tweaks to comment icons rendering. Classic modes: linedef rendering is now skipped when it's visible length is very short. General interface: fixed a possible crash when clicking on the warnings count label when it was updated from the background thread. |
||
---|---|---|
.. | ||
ClassicModes | ||
ErrorChecks | ||
FindReplace | ||
General | ||
Interface | ||
IO | ||
Properties | ||
Resources | ||
VisualModes | ||
BuilderModes.csproj |