UltimateZoneBuilder/Source/Plugins/BuilderModes
MaxED c407c8c351 Fixed, DB2 bug: side panel's tabs were drawn incorrectly when panel's height was lower than cumulative tabs height.
Visual mode, GLOOME: wall/floor/ceiling sprites are now rendered closer to the way it's done in GLOOME.
Sectors mode, UDMF: some cosmetic tweaks to comment icons rendering.
Classic modes: linedef rendering is now skipped when it's visible length is very short.
General interface: fixed a possible crash when clicking on the warnings count label when it was updated from the background thread.
2015-08-31 22:06:44 +00:00
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ClassicModes Fixed, DB2 bug: side panel's tabs were drawn incorrectly when panel's height was lower than cumulative tabs height. 2015-08-31 22:06:44 +00:00
ErrorChecks Changed, Draw Lines/Rectangle/Circle/Curve modes: line length labels are now repositioned to stay on screen when line's start or end is not visible. 2015-08-24 21:49:15 +00:00
FindReplace Preferences: removed "Square Things" setting. Square things are now the only option. 2015-08-03 22:02:39 +00:00
General Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
Interface Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
IO Fixed, Wavefront .obj Export: long texture names were handled incorrectly causing exceptions during textures export. 2015-06-30 12:16:03 +00:00
Properties Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
Resources Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
VisualModes Fixed, DB2 bug: side panel's tabs were drawn incorrectly when panel's height was lower than cumulative tabs height. 2015-08-31 22:06:44 +00:00
BuilderModes.csproj Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00