mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
f9b5399a39
Bit Flags form now changes width to show flags with long names without scrolling. Bit Flags form: flag numbers are now shown as well as names. Game configurations: updated Hexen and ZDoom linedef definitions. Now they (hopefully) fully match ZDoom ones. Action Selector Control: fixed a crash when trying to increase action above maximum value using mouse wheel. Sector/Linedef/Thing tag lists are now handled by corresponding TypeHandlers (and not by dirty hacks as before). Linedef info panel: line peggedness labels were obscured by effect label in Doom/Hexen map formats.
572 lines
19 KiB
C#
572 lines
19 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.GZBuilder.Tools;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Config;
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using CodeImp.DoomBuilder.Types;
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using CodeImp.DoomBuilder.GZBuilder;
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using CodeImp.DoomBuilder.Data;
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#endregion
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namespace CodeImp.DoomBuilder.Controls
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{
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internal partial class LinedefInfoPanel : UserControl
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{
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private readonly int hexenformatwidth;
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private readonly int doomformatwidth;
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// Constructor
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public LinedefInfoPanel()
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{
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// Initialize
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InitializeComponent();
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// Hide stuff when in Doom format
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hexenformatwidth = infopanel.Width;
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doomformatwidth = infopanel.Width - 190;
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//mxd
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labelTextureFrontTop.BackColor = Color.FromArgb(128, labelTextureFrontTop.BackColor);
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labelTextureFrontMid.BackColor = Color.FromArgb(128, labelTextureFrontMid.BackColor);
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labelTextureFrontBottom.BackColor = Color.FromArgb(128, labelTextureFrontBottom.BackColor);
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labelTextureBackTop.BackColor = Color.FromArgb(128, labelTextureBackTop.BackColor);
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labelTextureBackMid.BackColor = Color.FromArgb(128, labelTextureBackMid.BackColor);
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labelTextureBackBottom.BackColor = Color.FromArgb(128, labelTextureBackBottom.BackColor);
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}
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// This shows the info
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public void ShowInfo(Linedef l)
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{
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string peggedness;
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// Show/hide stuff depending on format
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if(!General.Map.FormatInterface.HasActionArgs)
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{
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arglbl1.Visible = false;
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arglbl2.Visible = false;
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arglbl3.Visible = false;
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arglbl4.Visible = false;
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arglbl5.Visible = false;
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arg1.Visible = false;
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arg2.Visible = false;
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arg3.Visible = false;
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arg4.Visible = false;
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arg5.Visible = false;
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infopanel.Width = doomformatwidth;
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}
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else
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{
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arglbl1.Visible = true;
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arglbl2.Visible = true;
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arglbl3.Visible = true;
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arglbl4.Visible = true;
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arglbl5.Visible = true;
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arg1.Visible = true;
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arg2.Visible = true;
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arg3.Visible = true;
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arg4.Visible = true;
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arg5.Visible = true;
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infopanel.Width = hexenformatwidth;
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}
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//mxd. Hide activation or tag and rearrange labels
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if(!General.Map.FormatInterface.HasBuiltInActivations && General.Map.FormatInterface.HasNumericLinedefActivations) //Hexen map format?
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{
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activation.Visible = true;
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activationlabel.Visible = true;
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taglabel.Visible = false;
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tag.Visible = false;
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//set activation
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foreach(LinedefActivateInfo ai in General.Map.Config.LinedefActivates)
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{
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if(l.Activate == ai.Index)
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{
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activation.Text = ai.Title;
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break;
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}
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}
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activation.Enabled = (l.Activate != 0); //mxd
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activationlabel.Enabled = (l.Activate != 0); //mxd
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}
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else
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{
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activation.Visible = false;
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activationlabel.Visible = false;
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taglabel.Visible = true;
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tag.Visible = true;
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//set tag
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tag.Text = l.Tag + (General.Map.Options.TagLabels.ContainsKey(l.Tag) ? " - " + General.Map.Options.TagLabels[l.Tag] : string.Empty);
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tag.Enabled = (l.Tag != 0);
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taglabel.Enabled = (l.Tag != 0);
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}
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// Get line action information
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LinedefActionInfo act = General.Map.Config.GetLinedefActionInfo(l.Action);
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// Determine peggedness
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bool upperunpegged = l.IsFlagSet(General.Map.Config.UpperUnpeggedFlag);
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bool lowerunpegged = l.IsFlagSet(General.Map.Config.LowerUnpeggedFlag);
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if(upperunpegged && lowerunpegged)
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peggedness = "Upper & Lower";
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else if(upperunpegged)
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peggedness = "Upper";
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else if(lowerunpegged)
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peggedness = "Lower";
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else
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peggedness = "None";
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// Linedef info
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infopanel.Text = " Linedef " + l.Index + " ";
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action.Text = act.ToString();
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length.Text = l.Length.ToString("0.##");
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angle.Text = l.AngleDeg + "\u00B0";
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unpegged.Text = peggedness;
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unpegged.Enabled = (peggedness != "None"); //mxd
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peglabel.Enabled = (peggedness != "None"); //mxd
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action.Enabled = (act.Index != 0);
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actionlabel.Enabled = (act.Index != 0);
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//mxd
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bool hasArg0Str = General.Map.UDMF && Array.IndexOf(GZGeneral.ACS_SPECIALS, l.Action) != -1 && l.Fields.ContainsKey("arg0str");
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// Arguments
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arglbl1.Text = hasArg0Str ? "Script name:" : act.Args[0].Title + ":"; //mxd
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arglbl2.Text = act.Args[1].Title + ":";
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arglbl3.Text = act.Args[2].Title + ":";
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arglbl4.Text = act.Args[3].Title + ":";
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arglbl5.Text = act.Args[4].Title + ":";
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arglbl1.Enabled = act.Args[0].Used;
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arglbl2.Enabled = act.Args[1].Used;
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arglbl3.Enabled = act.Args[2].Used;
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arglbl4.Enabled = act.Args[3].Used;
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arglbl5.Enabled = act.Args[4].Used;
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arg1.Enabled = act.Args[0].Used;
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arg2.Enabled = act.Args[1].Used;
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arg3.Enabled = act.Args[2].Used;
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arg4.Enabled = act.Args[3].Used;
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arg5.Enabled = act.Args[4].Used;
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//mxd
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if (hasArg0Str)
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arg1.Text = '"' + l.Fields["arg0str"].Value.ToString() + '"';
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else
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SetArgumentText(act.Args[0], arg1, l.Args[0]);
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SetArgumentText(act.Args[1], arg2, l.Args[1]);
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SetArgumentText(act.Args[2], arg3, l.Args[2]);
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SetArgumentText(act.Args[3], arg4, l.Args[3]);
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SetArgumentText(act.Args[4], arg5, l.Args[4]);
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// Front side available?
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if(l.Front != null)
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{
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//mxd. Extended info shown?
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bool hasTopFields = false;
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bool hasMiddleFields = false;
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bool hasBottomFields = false;
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// Show sidedef info
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frontpanel.Visible = true; //mxd
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frontpanel.Text = " Front Sidedef " + l.Front.Index;
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//mxd
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if(General.Map.UDMF)
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{
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//light
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frontoffsetlabel.Text = "Front light:";
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SetUDMFLight(l.Front, frontoffsetlabel, frontoffset);
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//global offset, sector index
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frontpanel.Text += ". Offset " + l.Front.OffsetX + ", " + l.Front.OffsetY + ". Sector " + l.Front.Sector.Index + " ";
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//sidedef top
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hasTopFields = SetPairedUDMFFieldsLabel(l.Front.Fields, "offsetx_top", "offsety_top", 0.0f, frontTopUDMFOffsetLabel, frontTopUDMFOffset);
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hasTopFields |= SetPairedUDMFFieldsLabel(l.Front.Fields, "scalex_top", "scaley_top", 1.0f, frontTopUDMFScaleLabel, frontTopUDMFScale);
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//sidedef middle
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hasMiddleFields = SetPairedUDMFFieldsLabel(l.Front.Fields, "offsetx_mid", "offsety_mid", 0.0f, frontMidUDMFOffsetLabel, frontMidUDMFOffset);
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hasMiddleFields |= SetPairedUDMFFieldsLabel(l.Front.Fields, "scalex_mid", "scaley_mid", 1.0f, frontMidUDMFScaleLabel, frontMidUDMFScale);
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//sidedef bottom
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hasBottomFields = SetPairedUDMFFieldsLabel(l.Front.Fields, "offsetx_bottom", "offsety_bottom", 0.0f, frontBottomUDMFOffsetLabel, frontBottomUDMFOffset);
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hasBottomFields |= SetPairedUDMFFieldsLabel(l.Front.Fields, "scalex_bottom", "scaley_bottom", 1.0f, frontBottomUDMFScaleLabel, frontBottomUDMFScale);
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//visibility
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frontTopUDMFOffset.Visible = hasTopFields;
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frontTopUDMFOffsetLabel.Visible = hasTopFields;
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frontTopUDMFScale.Visible = hasTopFields;
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frontTopUDMFScaleLabel.Visible = hasTopFields;
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frontMidUDMFOffset.Visible = hasMiddleFields;
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frontMidUDMFOffsetLabel.Visible = hasMiddleFields;
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frontMidUDMFScale.Visible = hasMiddleFields;
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frontMidUDMFScaleLabel.Visible = hasMiddleFields;
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frontBottomUDMFOffset.Visible = hasBottomFields;
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frontBottomUDMFOffsetLabel.Visible = hasBottomFields;
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frontBottomUDMFScale.Visible = hasBottomFields;
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frontBottomUDMFScaleLabel.Visible = hasBottomFields;
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}
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else
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{
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frontoffsetlabel.Text = "Front offset:";
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if (l.Front.OffsetX != 0 || l.Front.OffsetY != 0)
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{
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frontoffset.Text = l.Front.OffsetX + ", " + l.Front.OffsetY;
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frontoffsetlabel.Enabled = true;
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frontoffset.Enabled = true;
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}
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else
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{
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frontoffset.Text = "--, --";
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frontoffsetlabel.Enabled = false;
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frontoffset.Enabled = false;
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}
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//mxd. Sector index
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frontpanel.Text += ". Sector " + l.Front.Sector.Index + " ";
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}
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//mxd. Set texture names, update panel sizes
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UpdateTexturePanel(panelFrontTop, l.Front.HighTexture, fronthighname, labelTextureFrontTop,
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Math.Max(frontTopUDMFOffset.Right, frontTopUDMFScale.Right) + 4, fronthightex,
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frontTopUDMFOffsetLabel.Left, hasTopFields, l.Front.HighRequired());
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UpdateTexturePanel(panelFrontMid, l.Front.MiddleTexture, frontmidname, labelTextureFrontMid,
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Math.Max(frontMidUDMFOffset.Right, frontMidUDMFScale.Right) + 4, frontmidtex,
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frontMidUDMFOffsetLabel.Left, hasMiddleFields, l.Front.MiddleRequired());
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UpdateTexturePanel(panelFrontLow, l.Front.LowTexture, frontlowname, labelTextureFrontBottom,
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Math.Max(frontBottomUDMFOffset.Right, frontBottomUDMFScale.Right) + 4, frontlowtex,
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frontBottomUDMFOffsetLabel.Left, hasBottomFields, l.Front.LowRequired());
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//mxd. Resize panel
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flowLayoutPanelFront.Width = panelFrontLow.Right;
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frontpanel.Width = flowLayoutPanelFront.Width + flowLayoutPanelFront.Left * 2 - 4;
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}
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else
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{
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// Show no info
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if(General.Map.UDMF) //mxd
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{
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frontoffsetlabel.Text = "Front light:";
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frontoffset.Text = "--";
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}
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else
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{
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frontoffsetlabel.Text = "Front offset:";
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frontoffset.Text = "--, --";
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}
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frontoffsetlabel.Enabled = false;
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frontoffset.Enabled = false;
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fronthightex.BackgroundImage = null;
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frontmidtex.BackgroundImage = null;
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frontlowtex.BackgroundImage = null;
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frontpanel.Visible = false; //mxd
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}
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// Back size available?
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if(l.Back != null)
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{
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//mxd. Extended info shown?
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bool hasTopFields = false;
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bool hasMiddleFields = false;
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bool hasBottomFields = false;
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// Show sidedef info
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backpanel.Visible = true; //mxd
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backpanel.Text = " Back Sidedef " + l.Back.Index;
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//mxd
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if(General.Map.UDMF)
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{
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//light
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backoffsetlabel.Text = "Back light:";
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SetUDMFLight(l.Back, backoffsetlabel, backoffset);
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//global offset, sector index
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backpanel.Text += ". Offset " + l.Back.OffsetX + ", " + l.Back.OffsetY + ". Sector " + l.Back.Sector.Index + " ";
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//sidedef top
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hasTopFields = SetPairedUDMFFieldsLabel(l.Back.Fields, "offsetx_top", "offsety_top", 0f, backTopUDMFOffsetLabel, backTopUDMFOffset);
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hasTopFields |= SetPairedUDMFFieldsLabel(l.Back.Fields, "scalex_top", "scaley_top", 1.0f, backTopUDMFScaleLabel, backTopUDMFScale);
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//sidedef middle
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hasMiddleFields = SetPairedUDMFFieldsLabel(l.Back.Fields, "offsetx_mid", "offsety_mid", 0f, backMidUDMFOffsetLabel, backMidUDMFOffset);
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hasMiddleFields |= SetPairedUDMFFieldsLabel(l.Back.Fields, "scalex_mid", "scaley_mid", 1.0f, backMidUDMFScaleLabel, backMidUDMFScale);
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//sidedef bottom
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hasBottomFields = SetPairedUDMFFieldsLabel(l.Back.Fields, "offsetx_bottom", "offsety_bottom", 0f, backBottomUDMFOffsetLabel, backBottomUDMFOffset);
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hasBottomFields |= SetPairedUDMFFieldsLabel(l.Back.Fields, "scalex_bottom", "scaley_bottom", 1.0f, backBottomUDMFScaleLabel, backBottomUDMFScale);
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//visibility
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backTopUDMFOffset.Visible = hasTopFields;
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backTopUDMFOffsetLabel.Visible = hasTopFields;
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backTopUDMFScale.Visible = hasTopFields;
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backTopUDMFScaleLabel.Visible = hasTopFields;
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backMidUDMFOffset.Visible = hasMiddleFields;
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backMidUDMFOffsetLabel.Visible = hasMiddleFields;
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backMidUDMFScale.Visible = hasMiddleFields;
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backMidUDMFScaleLabel.Visible = hasMiddleFields;
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backBottomUDMFOffset.Visible = hasBottomFields;
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backBottomUDMFOffsetLabel.Visible = hasBottomFields;
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backBottomUDMFScale.Visible = hasBottomFields;
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backBottomUDMFScaleLabel.Visible = hasBottomFields;
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}
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else
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{
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backoffsetlabel.Text = "Back offset:";
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if (l.Back.OffsetX != 0 || l.Back.OffsetY != 0)
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{
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backoffset.Text = l.Back.OffsetX + ", " + l.Back.OffsetY;
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backoffsetlabel.Enabled = true;
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backoffset.Enabled = true;
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}
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else
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{
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backoffset.Text = "--, --";
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backoffsetlabel.Enabled = false;
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backoffset.Enabled = false;
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}
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// Sector index
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backpanel.Text += ". Sector " + l.Back.Sector.Index + " ";
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}
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//mxd. Set texture names, update panel sizes
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UpdateTexturePanel(panelBackTop, l.Back.HighTexture, backhighname, labelTextureBackTop,
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Math.Max(backTopUDMFOffset.Right, backTopUDMFScale.Right) + 4, backhightex,
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backTopUDMFOffsetLabel.Left, hasTopFields, l.Back.HighRequired());
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UpdateTexturePanel(panelBackMid, l.Back.MiddleTexture, backmidname, labelTextureBackMid,
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Math.Max(backMidUDMFOffset.Right, backMidUDMFScale.Right) + 4, backmidtex,
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backMidUDMFOffsetLabel.Left, hasMiddleFields, l.Back.MiddleRequired());
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UpdateTexturePanel(panelBackLow, l.Back.LowTexture, backlowname, labelTextureBackBottom,
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Math.Max(backBottomUDMFOffset.Right, backBottomUDMFScale.Right) + 4, backlowtex,
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backBottomUDMFOffsetLabel.Left, hasBottomFields, l.Back.LowRequired());
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//mxd. Resize panel
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flowLayoutPanelBack.Width = panelBackLow.Right;
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backpanel.Width = flowLayoutPanelBack.Width + flowLayoutPanelBack.Left * 2 - 4;
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}
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else
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{
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// Show no info
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if(General.Map.UDMF) //mxd
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{
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backoffsetlabel.Text = "Back light:";
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backoffset.Text = "--";
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}
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else
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{
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backoffsetlabel.Text = "Back offset:";
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backoffset.Text = "--, --";
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}
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backoffsetlabel.Enabled = false;
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backoffset.Enabled = false;
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backhightex.BackgroundImage = null;
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backmidtex.BackgroundImage = null;
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backlowtex.BackgroundImage = null;
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backpanel.Visible = false; //mxd
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}
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//mxd. Flags
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Dictionary<string, string> activations = new Dictionary<string, string>(StringComparer.Ordinal);
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foreach(LinedefActivateInfo ai in General.Map.Config.LinedefActivates)
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activations.Add(ai.Key, ai.Title);
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flags.Items.Clear();
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foreach(KeyValuePair<string, bool> group in l.Flags)
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{
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if(group.Value)
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{
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ListViewItem item;
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if (General.Map.Config.LinedefFlags.ContainsKey(group.Key))
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item = new ListViewItem(General.Map.Config.LinedefFlags[group.Key]);
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else if (activations.ContainsKey(group.Key))
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item = new ListViewItem(activations[group.Key]);
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else
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item = new ListViewItem(group.Key);
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item.Checked = true;
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flags.Items.Add(item);
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}
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}
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//mxd. Flags panel visibility and size
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flagsPanel.Visible = (flags.Items.Count > 0);
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if(flags.Items.Count > 0)
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{
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int itemWidth = flags.Items[0].GetBounds(ItemBoundsPortion.Entire).Width;
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if(itemWidth == 0) itemWidth = 96;
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flags.Width = itemWidth * (int)Math.Ceiling(flags.Items.Count / 5.0f);
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flagsPanel.Width = flags.Width + flags.Left * 2;
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}
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// Show the whole thing
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this.Show();
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this.Update();
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}
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private static void UpdateTexturePanel(Panel panel, string texturename, Label texturenamelabel, Label sizelabel, int maxlabelright, Panel image, int sizeref, bool extendedinfoshown, bool required)
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{
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// Set texture name
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texturenamelabel.Text = texturename;
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// And image
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DisplayTextureImage(image, sizelabel, texturename, required);
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//Reposition texture name label?
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if(texturenamelabel.Width < image.Width + 2)
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texturenamelabel.Location = new Point(image.Location.X + (image.Width - texturenamelabel.Width) / 2, texturenamelabel.Location.Y);
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else
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texturenamelabel.Location = new Point(image.Location.X, texturenamelabel.Location.Y);
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// Resize panel
|
|
if(!extendedinfoshown)
|
|
panel.Width = Math.Max(texturenamelabel.Right + image.Location.X + 1, sizeref);
|
|
else
|
|
panel.Width = Math.Max(texturenamelabel.Right, maxlabelright) + image.Location.X;
|
|
}
|
|
|
|
//mxd
|
|
private static bool SetPairedUDMFFieldsLabel(UniFields fields, string paramX, string paramY, float defaultvalue, Label namelabel, Label valuelabel)
|
|
{
|
|
float x = UDMFTools.GetFloat(fields, paramX, defaultvalue);
|
|
float y = UDMFTools.GetFloat(fields, paramY, defaultvalue);
|
|
|
|
if(fields.ContainsKey(paramX)) x = (float)fields[paramX].Value;
|
|
if(fields.ContainsKey(paramY)) y = (float)fields[paramY].Value;
|
|
|
|
if(x != defaultvalue || y != defaultvalue)
|
|
{
|
|
valuelabel.Text = String.Format("{0:0.##}", x) + ", " + String.Format("{0:0.##}", y);
|
|
valuelabel.Enabled = true;
|
|
namelabel.Enabled = true;
|
|
}
|
|
else
|
|
{
|
|
valuelabel.Text = "--, --";
|
|
valuelabel.Enabled = false;
|
|
namelabel.Enabled = false;
|
|
}
|
|
|
|
return valuelabel.Enabled;
|
|
}
|
|
|
|
//mxd
|
|
private static void SetUDMFLight(Sidedef sd, Label label, Label value)
|
|
{
|
|
if(sd.Fields.ContainsKey("light"))
|
|
{
|
|
int light = (int)sd.Fields["light"].Value;
|
|
|
|
if (sd.Fields.ContainsKey("lightabsolute") && Boolean.Parse(sd.Fields["lightabsolute"].Value.ToString()))
|
|
value.Text = light + " (abs.)";
|
|
else
|
|
value.Text = light + " (" + Math.Min(255, Math.Max(0, (light + sd.Sector.Brightness))) + ")";
|
|
|
|
value.Enabled = true;
|
|
label.Enabled = true;
|
|
}
|
|
else
|
|
{
|
|
value.Text = "--";
|
|
label.Enabled = false;
|
|
value.Enabled = false;
|
|
}
|
|
}
|
|
|
|
//mxd
|
|
private static void SetArgumentText(ArgumentInfo info, Label label, int value)
|
|
{
|
|
TypeHandler th = General.Types.GetArgumentHandler(info);
|
|
th.SetValue(value);
|
|
label.Text = th.GetStringValue();
|
|
}
|
|
|
|
// When visible changed
|
|
protected override void OnVisibleChanged(EventArgs e)
|
|
{
|
|
// Hiding panels
|
|
if(!this.Visible)
|
|
{
|
|
fronthightex.BackgroundImage = null;
|
|
frontmidtex.BackgroundImage = null;
|
|
frontlowtex.BackgroundImage = null;
|
|
backhightex.BackgroundImage = null;
|
|
backmidtex.BackgroundImage = null;
|
|
backlowtex.BackgroundImage = null;
|
|
}
|
|
|
|
// Call base
|
|
base.OnVisibleChanged(e);
|
|
}
|
|
|
|
// This shows a sidedef texture in a panel
|
|
private static void DisplayTextureImage(Panel panel, Label sizelabel, string name, bool required)
|
|
{
|
|
// Check if name is a "none" texture
|
|
if((name.Length < 1) || (name == "-"))
|
|
{
|
|
sizelabel.Visible = false; //mxd
|
|
|
|
// Determine image to show
|
|
if(required)
|
|
General.DisplayZoomedImage(panel, Properties.Resources.MissingTexture);
|
|
else
|
|
panel.BackgroundImage = null;
|
|
}
|
|
else
|
|
{
|
|
//mxd
|
|
ImageData texture = General.Map.Data.GetTextureImage(name);
|
|
if(General.Settings.ShowTextureSizes && texture.ImageState == ImageLoadState.Ready && !(texture is UnknownImage))
|
|
{
|
|
sizelabel.Visible = true;
|
|
sizelabel.Text = texture.ScaledWidth + "x" + texture.ScaledHeight;
|
|
}
|
|
else
|
|
{
|
|
sizelabel.Visible = false;
|
|
}
|
|
|
|
// Set the image
|
|
General.DisplayZoomedImage(panel, texture.GetPreview());
|
|
}
|
|
}
|
|
}
|
|
}
|