mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-30 07:31:36 +00:00
75 lines
2 KiB
C#
Executable file
75 lines
2 KiB
C#
Executable file
#region ================== Namespaces
|
|
|
|
using System;
|
|
using CodeImp.DoomBuilder.Map;
|
|
using CodeImp.DoomBuilder.Rendering;
|
|
using System.Drawing;
|
|
|
|
#endregion
|
|
|
|
namespace CodeImp.DoomBuilder.BuilderModes
|
|
{
|
|
public class ResultStrayVertex : ErrorResult
|
|
{
|
|
#region ================== Variables
|
|
|
|
private readonly Vertex vertex;
|
|
|
|
#endregion
|
|
|
|
#region ================== Properties
|
|
|
|
public override int Buttons { get { return 1; } }
|
|
public override string Button1Text { get { return "Delete Vertex"; } }
|
|
|
|
#endregion
|
|
|
|
#region ================== Constructor / Destructor
|
|
|
|
public ResultStrayVertex(Vertex v)
|
|
{
|
|
// Initialize
|
|
vertex = v;
|
|
viewobjects.Add(v);
|
|
hidden = v.IgnoredErrorChecks.Contains(this.GetType()); //mxd
|
|
description = "This vertex is not connected to any linedef.";
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Methods
|
|
|
|
// This sets if this result is displayed in ErrorCheckForm (mxd)
|
|
internal override void Hide(bool hide)
|
|
{
|
|
hidden = hide;
|
|
Type t = this.GetType();
|
|
if(hide) vertex.IgnoredErrorChecks.Add(t);
|
|
else if(vertex.IgnoredErrorChecks.Contains(t)) vertex.IgnoredErrorChecks.Remove(t);
|
|
}
|
|
|
|
// This must return the string that is displayed in the listbox
|
|
public override string ToString()
|
|
{
|
|
return "Vertex " + vertex.Index + " at " + vertex.Position.x + ", " + vertex.Position.y + " is not connected to any linedef.";
|
|
}
|
|
|
|
// Rendering
|
|
public override void RenderOverlaySelection(IRenderer2D renderer)
|
|
{
|
|
renderer.RenderRectangleFilled(new RectangleF((float)(vertex.Position.x - 3), (float)(vertex.Position.y - 3), 6f, 6f), General.Colors.Selection, true);
|
|
}
|
|
|
|
// This removes the vertex
|
|
public override bool Button1Click(bool batchMode)
|
|
{
|
|
if(!batchMode) General.Map.UndoRedo.CreateUndo("Delete vertex");
|
|
vertex.Dispose();
|
|
General.Map.IsChanged = true;
|
|
General.Map.ThingsFilter.Update();
|
|
return true;
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|