UltimateZoneBuilder/Source
2016-11-10 00:35:29 +00:00
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Core Changed, Sector drawing: sector height is set to 0 when the nearest sector's height is < 0 (previously default sector height was used when the nearest sector's height was <= 0). 2016-11-10 00:35:29 +00:00
Plugins Updated, GLDEFS parser: updated glowing texture parsing logic to better match GZDoom logic. 2016-11-09 10:07:21 +00:00
Tools Added high-DPI support to Updater. 2016-11-08 09:09:24 +00:00