UltimateZoneBuilder/Source/Core/General
MaxED c04a2e7c11 Game Configurations window: "enabled" status was not saved if the configuration was not changed.
When no configuration is enabled, a message was supposed to be shown after startup. Now it actually shows up.
Several configurations were missing from the "Configurations" folder.
2014-02-19 09:55:05 +00:00
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BinaryHeap.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Clock.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
CRC.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
ErrorItem.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ErrorLogger.cs Edit forms: current selection is no longer cleared when the edit is canceled. 2013-11-29 12:24:47 +00:00
General.cs Game Configurations window: "enabled" status was not saved if the configuration was not changed. 2014-02-19 09:55:05 +00:00
Launcher.cs Hints panel was improperly resized in some cases. 2013-12-18 09:11:04 +00:00
MapManager.cs Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
SavePurpose.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
StepsList.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00