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BlockEntry.cs
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Sector Info panel now shows how many sidedefs highlighted sector has.
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2013-09-09 14:03:02 +00:00 |
BlockMap.cs
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Replaced massive amount of spaces with (massive amount of tabs / 4)
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2013-09-11 09:47:53 +00:00 |
GroupInfo.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
Linedef.cs
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Sectors and Linedefs modes: rectangular selection now checks for intersections between linedefs and itself when "select touching" is enabled.
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2013-11-29 14:45:29 +00:00 |
MapElement.cs
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Visual mode, UDMF: we shouldn't render fade when sector brightness is 248 or higher.
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2013-11-20 13:29:41 +00:00 |
MapElementCollection.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
MapOptions.cs
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Some fixes to sector brightness/heights override logic added in previous commit.
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2013-11-21 11:51:48 +00:00 |
MapSet.cs
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Replaced massive amount of spaces with (massive amount of tabs / 4)
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2013-09-11 09:47:53 +00:00 |
Sector.cs
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Sectors mode, UDMF: Create Brightness Gradient action can now work in "Light" and "Fade" modes.
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2013-09-11 08:49:45 +00:00 |
SelectableElement.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
SelectionType.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
Sidedef.cs
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Replaced massive amount of spaces with (massive amount of tabs / 4)
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2013-09-11 09:47:53 +00:00 |
SidedefPart.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
Thing.cs
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Classic modes: thing sprites are now rendered in classic modes.
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2013-11-27 12:45:28 +00:00 |
UniFields.cs
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Manual linedef splitting: UDMF texture coordinates were incorrectly interpolated in some cases.
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2013-09-05 13:03:17 +00:00 |
UniValue.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
Vertex.cs
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Sector Edit form and Linedef Edit form now support float texture offsets.
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2013-07-08 13:13:28 +00:00 |