UltimateZoneBuilder/Source/Core/General
MaxED cd50592cd5 Classic modes: hopefully fixed a thread-related exception while loading sprites.
Visual mode: direction arrows are no longer rendered for non-directional things.
Actions log is now saved to GZCrash.txt
2013-12-02 09:26:09 +00:00
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BinaryHeap.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Clock.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
CRC.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
ErrorItem.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ErrorLogger.cs Edit forms: current selection is no longer cleared when the edit is canceled. 2013-11-29 12:24:47 +00:00
General.cs Classic modes: hopefully fixed a thread-related exception while loading sprites. 2013-12-02 09:26:09 +00:00
Launcher.cs Classic modes: hopefully fixed a thread-related exception while loading sprites. 2013-12-02 09:26:09 +00:00
MapManager.cs Sectors mode: sector effects are now shown on top of unselected sectors (works only if "View Selection Numbering" option is enabled). 2013-09-12 15:02:08 +00:00
SavePurpose.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
StepsList.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00