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Boom_common.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Boom_generalized.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Boom_linedefs.cfg
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Error Checker: added config options to ignore unknown textures on sidedefs for certain actions. Resolves #518
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2021-02-20 15:04:47 +01:00 |
Boom_misc.cfg
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Config files: removed DEHACKED from the Boom map lumps
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2020-06-21 00:37:37 +02:00 |
Boom_things.cfg
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2017-01-15 00:35:40 +02:00 |
Common.cfg
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2017-01-15 00:35:40 +02:00 |
Doom2_things.cfg
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2017-01-15 00:35:40 +02:00 |
Doom_common.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Doom_linedefs.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Doom_misc.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Doom_sectors.cfg
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Fixed 0.5/1.0 second sector light blinking specials (reported by printz)
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2017-04-11 04:45:04 +03:00 |
Doom_texturesets.cfg
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Categorize more Ultimate Doom textures (#513)
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2020-12-21 11:42:12 +01:00 |
Doom_things.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Eternity_common.cfg
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Eternity Engine configuration: moved portal related sector flags to the portals tab of the sector edit form
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2021-03-06 21:42:35 +01:00 |
Eternity_generalized.cfg
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Eternity Engine configuration: added some missing linedef action and sector types. Fixes #407
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2020-04-27 23:12:42 +02:00 |
Eternity_linedefs.cfg
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Eternity Engine configuration: added some missing linedef action and sector types. Fixes #407
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2020-04-27 23:12:42 +02:00 |
Eternity_misc.cfg
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Map Analysis Mode: checking for missing activation flags (UDMF) now finds linedef that are missing an actual activation flag, not only lines without any flags in that group. Fixes #288
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2021-03-22 10:41:21 +01:00 |
Eternity_things.cfg
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Eternity config: add polycross property and remove 'copy' thing types (PR#79 by ioan-chera)
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2017-03-13 02:45:36 +02:00 |
Game_Doom.cfg
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2017-01-15 00:35:40 +02:00 |
Game_Heretic.cfg
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2017-01-15 00:35:40 +02:00 |
Game_Hexen.cfg
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2017-01-15 00:35:40 +02:00 |
Game_Strife.cfg
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2017-01-15 00:35:40 +02:00 |
GZDoom_things.cfg
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Added string support for spotlight colors
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2018-02-04 05:16:52 +02:00 |
Heretic_common.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Heretic_linedefs.cfg
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Heretic game configuration: actions 28 and 33 now correctly state that they are for green keys instead of non-existing red keys. Fixes #468.
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2020-09-17 21:42:59 +02:00 |
Heretic_misc.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Heretic_sectors.cfg
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Fixed 0.5/1.0 second sector light blinking specials (reported by printz)
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2017-04-11 04:45:04 +03:00 |
Heretic_texturesets.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Heretic_things.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Hexen_common.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Hexen_linedefs.cfg
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Added action 109:Light_ForceLightning to Hexen configuration. Also changed the description of the parameters in the ZDoom configuration to make it more clear what it does. Fixes #459.
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2020-08-29 15:02:13 +02:00 |
Hexen_misc.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Hexen_sectors.cfg
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2017-01-15 00:35:40 +02:00 |
Hexen_texturesets.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Hexen_things.cfg
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Hexen configuration: added proper heights to many things (thanks to Alper002). Fixes #494
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2020-10-31 16:16:13 +01:00 |
Skulltag_things.cfg
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Made Skulltag item sprites optional to support default Skulltag+Zandronum config without producing 100 errors
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2017-03-09 19:09:08 +02:00 |
Strife_common.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Strife_linedefs.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Strife_misc.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Strife_sectors.cfg
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Fixed 0.5/1.0 second sector light blinking specials (reported by printz)
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2017-04-11 04:45:04 +03:00 |
Strife_texturesets.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Strife_things.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Test_params.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
UDMF_misc.cfg
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Map Analysis Mode: checking for missing activation flags (UDMF) now finds linedef that are missing an actual activation flag, not only lines without any flags in that group. Fixes #288
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2021-03-22 10:41:21 +01:00 |
Zandronum_common.cfg
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Updated Zandronum game configurations to include invasion spawners and MBF items (dog, evil sceptre, unholy bible, beta lost soul)
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2017-03-09 17:58:46 +02:00 |
Zandronum_linedefs.cfg
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2017-01-15 00:35:40 +02:00 |
Zandronum_misc.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Zandronum_things.cfg
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Updated Zandronum game configurations to include invasion spawners and MBF items (dog, evil sceptre, unholy bible, beta lost soul)
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2017-03-09 17:58:46 +02:00 |
ZDaemon_common.cfg
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Fixed: forgot to add ZDaemon_common.cfg; Fixed: Internal: removed hardcoded arg0str only for scripts
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2017-02-23 13:54:42 +02:00 |
ZDaemon_things.cfg
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ZDaemon sprites (PR#282 by Krawa)
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2019-09-03 11:57:44 +03:00 |
ZDoom_common.cfg
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Added support for only enabling editing modes when the current game configuration supports the features. Currently only applies to 3D Floor Mode, Slope Mode, and Draw Slope Mode. Fixes #463
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2021-03-21 22:58:06 +01:00 |
ZDoom_generalized.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
ZDoom_linedefs.cfg
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Error Checker: added config options to ignore unknown textures on sidedefs for certain actions. Resolves #518
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2021-02-20 15:04:47 +01:00 |
ZDoom_misc.cfg
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Map Analysis Mode: checking for missing activation flags (UDMF) now finds linedef that are missing an actual activation flag, not only lines without any flags in that group. Fixes #288
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2021-03-22 10:41:21 +01:00 |
ZDoom_sectors.cfg
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The indoor lightning descriptions were reversed. (#164) (by acook)
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2017-11-08 05:37:36 +02:00 |
ZDoom_things.cfg
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Added preliminary DECALDEFS support. Parsing works, indexed decals and decal groups can be selected as the first argument of the Decal thing. Decals are not displayed in Visual Mode, decals without an index are not supported
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2020-10-11 22:36:07 +02:00 |