UltimateZoneBuilder/Source/Core/GZBuilder
MaxED a7d2417844 Visual mode, UDMF: added rendering support for fogdensity and floor/ceiling glow properties.
Internal, build tools: use origin/master to get commits count and current hash instead of local master.
2017-01-04 16:28:36 +03:00
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Data Visual mode, UDMF: added rendering support for fogdensity and floor/ceiling glow properties. 2017-01-04 16:28:36 +03:00
md3 Changed: optimized generated voxel mesh size. Pro: they occupy ~50% less memory. Con: voxel loading takes ~30% more time. 2016-07-18 23:41:02 +00:00
GZGeneral.cs Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash. 2016-02-01 22:04:00 +00:00