UltimateZoneBuilder/Source/Core/Controls
2023-02-11 21:37:49 +01:00
..
Scripting Removed some debugging code 2021-12-26 15:36:00 +01:00
ActionSelectorControl.cs Thing/Linedef/Sector editing dialog: fixed a crash when pressing the up key in the action input box when the last action is selected. Fixes #493. 2020-10-25 01:52:49 +02:00
ActionSelectorControl.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ActionSelectorControl.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ActionSpecialHelpButton.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ActionSpecialHelpButton.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ActionSpecialHelpButton.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
AngleControl.cs It's compiling! 2020-05-21 14:20:02 +02:00
AngleControl.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
AngleControl.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
AngleControlEx.cs It's compiling! 2020-05-21 14:20:02 +02:00
AngleControlEx.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
AngleControlEx.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ArgumentBox.cs Added event handler for when values change to ArgumentBox control 2022-02-19 11:21:28 +01:00
ArgumentBox.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ArgumentBox.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ArgumentsControl.cs Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
ArgumentsControl.Designer.cs Fixed: arg0str TextBox wasn't aligned to the right on Windows 10 (reported by SanyaWaffles) 2017-02-25 16:30:19 +02:00
ArgumentsControl.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
AutoSelectTextbox.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
BufferedTreeView.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ButtonsNumericTextbox.cs Add player view height dropdown to Visplane Explorer plugin UI (#600) 2021-08-21 09:28:05 +02:00
ButtonsNumericTextbox.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ButtonsNumericTextbox.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ButtonsNumericTextboxDesigner.cs Add mono makefile 2019-08-29 16:30:49 +02:00
CheckboxArrayControl.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
CheckboxArrayControl.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
CheckboxArrayControl.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
CheckedColoredListBox.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
CollapsibleSplitContainer.cs Fixed a crash that happened when the script window is opened but minimized, the script has syntax errors, and then the map is saved. Fixes #402. 2020-04-25 17:43:14 +02:00
ColorControl.cs Color picker dialog: custom colors are now saved 2020-11-21 13:12:01 +01:00
ColorControl.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ColorControl.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ColoredComboBox.cs Fixed: don't use script control for non-script arg0str. That breaks things. 2017-02-25 11:04:00 +02:00
ColorFieldsControl.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ColorFieldsControl.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ColorFieldsControl.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
CommandPaletteControl.cs Added command palette that allows the user to search for (and execute) commands at any time. Unbound by default. Resolves #555 2022-04-09 11:10:41 +02:00
CommandPaletteControl.Designer.cs Added command palette that allows the user to search for (and execute) commands at any time. Unbound by default. Resolves #555 2022-04-09 11:10:41 +02:00
CommandPaletteControl.resx Added command palette that allows the user to search for (and execute) commands at any time. Unbound by default. Resolves #555 2022-04-09 11:10:41 +02:00
CommentEditor.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
CommentEditor.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
CommentEditor.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ConfigurablePictureBox.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
DebugConsole.cs Removed DebugConsole functionality in non-debug builds 2020-04-26 00:58:42 +02:00
DebugConsole.designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
DebugConsole.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Docker.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
DockersControl.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
DockersControl.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
DockersControl.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
DockersTabsControl.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ExternalCommandControl.cs Added an option to run commands before and after resources are reloaded, and before testing a map. This option can be accessed from the map options dialog. 2021-09-27 16:33:35 +02:00
ExternalCommandControl.Designer.cs Added an option to run commands before and after resources are reloaded, and before testing a map. This option can be accessed from the map options dialog. 2021-09-27 16:33:35 +02:00
ExternalCommandControl.resx Added an option to run commands before and after resources are reloaded, and before testing a map. This option can be accessed from the map options dialog. 2021-09-27 16:33:35 +02:00
FieldsEditorControl.cs Things: fixed an issue where inserting a new thing would not immediately apply ZScript user variables 2022-06-12 20:07:41 +02:00
FieldsEditorControl.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
FieldsEditorControl.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
FieldsEditorRow.cs Things: fixed an issue where inserting a new thing would not immediately apply ZScript user variables 2022-06-12 20:07:41 +02:00
FlatSelectorControl.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
FolderSelectDialog.cs Maintenance: added missing FolderSelectDialog.cs 2018-10-08 01:26:51 +03:00
HintsPanel.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
HintsPanel.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
HintsPanel.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ImageBrowserCategoryItem.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ImageBrowserControl.cs Texture Browser: fixed a problem where the setting for texture type to show wasn't saved 2023-02-11 21:37:49 +01:00
ImageBrowserControl.Designer.cs Texture browser: using the tab key to jump between the currently selected used texture and the position of the texture in the list of all textures works again (this time without toggling the "used textures on top" checkbox). Also added option to vertically center the view on the selected texture (enabled by default) 2020-11-01 18:21:22 +01:00
ImageBrowserControl.resx Texture browser: using the tab key to jump between the currently selected used texture and the position of the texture in the list of all textures works again (this time without toggling the "used textures on top" checkbox). Also added option to vertically center the view on the selected texture (enabled by default) 2020-11-01 18:21:22 +01:00
ImageBrowserItem.cs Fixed indentation in ImageBrowserItem 2020-04-05 20:21:35 +02:00
ImageSelectorControl.cs - remove SlimDX namespace 2019-08-08 18:24:33 +02:00
ImageSelectorControl.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ImageSelectorControl.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ImageSelectorPanel.cs Fixed an issue where wall textures and flats did not have the correct precedence. Fixes #710 2022-03-05 16:57:23 +01:00
LinedefInfoPanel.cs Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612 2021-09-04 12:21:17 +02:00
LinedefInfoPanel.Designer.cs Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612 2021-09-04 12:21:17 +02:00
LinedefInfoPanel.resx Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612 2021-09-04 12:21:17 +02:00
MultiSelectTreeview.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
NumericTextbox.cs Started conversion from float to double 2020-05-18 18:14:54 +02:00
OptimizedListView.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
PairedFieldsControl.cs More conversion from float to double. Doesn't seem to crash anymore. 2020-05-22 21:39:18 +02:00
PairedFieldsControl.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
PairedFieldsControl.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
PairedFloatControl.cs It's compiling! 2020-05-21 14:20:02 +02:00
PairedFloatControl.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
PairedFloatControl.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
PairedIntControl.cs Fixed nonsensical values being returned when using +++/--- in many fields. 2020-01-04 23:29:35 +01:00
PairedIntControl.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
PairedIntControl.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
PasteOptionsControl.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
PasteOptionsControl.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
PasteOptionsControl.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
PlaceholderToolStripTextBox.cs Fixed a crash with Mono that happened because of the placeholder text in the "additional parameters" text box in the testing drop down menu. Fixes #677 2021-12-27 01:51:10 +01:00
RenderTargetControl.cs Fix menubar getting the focus all the time on Linux 2020-09-13 23:01:38 +02:00
ResourceListEditor.cs Game Configuration dialog: fixed an crash related to required resource checks when switching through the game configurations too quickly. Fixes #813 2022-10-29 11:14:10 +02:00
ResourceListEditor.Designer.cs Fixed regression in resource list editor where it'd get fucked if the user has non-standard UI scaling enabled 2022-09-19 12:26:26 +03:00
ResourceListEditor.resx Fixed regression in resource list editor where it'd get fucked if the user has non-standard UI scaling enabled 2022-09-19 12:26:26 +03:00
ResourceListView.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ScintillaConstants.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ScintillaControl.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SectorInfoPanel.cs Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612 2021-09-04 12:21:17 +02:00
SectorInfoPanel.Designer.cs Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612 2021-09-04 12:21:17 +02:00
SectorInfoPanel.resx Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612 2021-09-04 12:21:17 +02:00
SectorSlopeControl.cs Sector Edit Form (UDMF): fixed a problem where resetting slopes did not work correctly 2021-03-21 17:38:43 +01:00
SectorSlopeControl.Designer.cs Added: proper GUI tab for color-related sector properties. The tab now hosts Doom64 lighting as well as old color-related things (floor/ceiling glow, light color, fade color and desaturation). 2017-03-09 01:00:20 +02:00
SectorSlopeControl.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SidedefPartLightControl.cs Fixed typos introduced in 78ded20481. 2022-01-29 18:59:24 +01:00
SidedefPartLightControl.Designer.cs GZDoom game configuration: added support for distinct upper/middle/lower sidedef brightness levels. Resolves #694 2022-01-29 14:48:41 +01:00
SidedefPartLightControl.resx GZDoom game configuration: added support for distinct upper/middle/lower sidedef brightness levels. Resolves #694 2022-01-29 14:48:41 +01:00
StatisticsControl.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
StatisticsControl.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
StatisticsControl.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
TagSelector.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
TagSelector.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
TagSelector.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
TagsSelector.cs Merge anotak's optimizations - stage 1 2017-02-08 14:18:01 +02:00
TagsSelector.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
TagsSelector.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
TextureSelectorControl.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ThingBrowserControl.cs Replace GetBitmap with more descriptive functions and move the alpha test inside ImageData 2020-01-12 19:37:27 +01:00
ThingBrowserControl.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ThingBrowserControl.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ThingInfoPanel.cs Things Mode: fixed an issue where the thing info panel did not show enum values for the first argument. Fixes #804 2022-10-20 20:00:28 +02:00
ThingInfoPanel.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ThingInfoPanel.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ToastControl.cs Add support for toasts (#817) 2022-11-06 15:08:22 +01:00
ToastControl.Designer.cs Add support for toasts (#817) 2022-11-06 15:08:22 +01:00
ToastControl.resx Add support for toasts (#817) 2022-11-06 15:08:22 +01:00
ToolStripActionButton.cs Toolbar buttons now show their assigned shortcut key in their tool tip 2022-05-28 16:19:01 +02:00
ToolStripCheckBox.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ToolStripNumericUpDown.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
TransparentLabel.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
TransparentListView.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
TransparentPanel.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
TransparentTrackBar.cs Added: action numbers in linedef action selection dialog; Fixed: improper usages of 'Window' white color in place of 'Control' gray color in dialogs. 2017-02-12 20:58:19 +02:00
VertexInfoPanel.cs It's compiling! 2020-05-21 14:20:02 +02:00
VertexInfoPanel.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VertexInfoPanel.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualStudioTabControl.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00